Visitors  

6.png0.png4.png1.png3.png2.png
Today398
Yesterday500
This week2533
This month9320
Total604132

Who Is Online

2
Online
   
   
   
If the weapon lies on the floor for a while, it'll eventually fly up.
1 1 1 1 1 1 1 1 1 1 Rating 4.65 (17 Votes)


I think you're probably wondering why I'm writing about this because it's really easy to code this: Well, I think so too, but some guys don't know what to do with this effect. For example you can program a weapon with a new ID without broken_weapon. It flies up to the sky instead.

Here's a short explanation: In the last on_ground frame you set a high "wait" value. After this, you go to a bunch of frames with a negative dvy - so the weapon flies up. In the last frame you have to put a next "next: 1000" so it disappears. In the study example I also activated some ice balls.

Here's the study example:

Weapon Flies up

Inspired by MH-Razen

   
© Little Fighter Empire