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RE: Mafia (Re-Round 1) - Divisor - 05-05-2011

(05-05-2011, 10:43 PM)Apocalipsis Wrote:  Let's wait for Don to explain it then.

After analyzing how fast Divisor replied, I think he acts alone. Mafia often discuss before doing this kind of risky things... So let's wait a bit, but I think if anyone appears we should kill him first. Then if he's the real sheriff we kill Divisor and have the first mafia (at the cost of the sheriff...).

Edit: I know, I said that because I though Ramond gave the EXACT role. Not just "citizien side". That won't work anymore, we will have to do something else.
Heh, it's like chess...sacrificing pieces to capture other, more important ones :P



RE: Mafia (Re-Round 1) - Apocalipsis - 05-05-2011

Yes... if we just do random accusations, we can kill the sheriff for nothing. That is not bad, I mean, we did that everytime in other mafia games, and I was gonna do the same in this one, but doing this we will surely kill a mafia before the next day round (if we kill the sheriff in this day round then the vigilante finish the mafia at night).


RE: Mafia (Re-Round 1) - Alectric - 05-05-2011

Oh Hai guyz

Yeah, dont mind me, just hangin' about you know. I kinda skimmed over the last 5 pages or so.
Not entirely sure what happened, drachir died, and divisor might be a sheriff, yada yada




RE: Mafia (Re-Round 1) - Apocalipsis - 05-05-2011

I knew you were gonna show up and say that as usual, that's why I said this xD

Apocalipsis Wrote:Ok, tl; dr version for people who hasn't posted anything yet:
*I proposed the sheriff to reveal himself and get healed by doctors everynight.
*Divisor said he was the sheriff ASAP.
*We wait for anyone else to say something. If someone appears chances of getting a mafia in this round is 50%.
*If nobody contradicts Divisor we accuse normally except Divisor or Nave.



RE: Mafia (Re-Round 1) - Alectric - 05-05-2011

oh dont worry, i read that. Im just not gonna bandwagon anytime soon till i see proof in a tl;dr version of people to kill ;P


RE: Mafia (Re-Round 1) - Magnamancy - 05-06-2011

Not Drahcir! D:

...

Divisor's bonus planning is mute, there's only one Sheriff here,
so it's gotta be him if he's telling the truth.

I'm reserving suspicions just yet, I need to learn a few more
things.


RE: Mafia (Re-Round 1) - TheNave - 05-06-2011

(05-06-2011, 03:10 AM)Magnamancy Wrote:  Not Drahcir! D:

...

Divisor's bonus planning is mute, there's only one Sheriff here,
so it's gotta be him if he's telling the truth.

I'm reserving suspicions just yet, I need to learn a few more
things.
(05-06-2011, 03:10 AM)Magnamancy Wrote:  if he's telling the truth.
that's the point we're talking about, :D

but ye, let's wait some more, but I doubt another person will claim to be the sheriff



RE: Mafia (Re-Round 1) - blow_fly98 - 05-06-2011

OK I haven't had too much time to read this, looks like we have some strategy going on here. If I read correctly, then one of them is for one of the doctors to reveal?
I think this strategy is better than the other one of both docs being undercover, since 2 docs healing the same person is no different to 1 doc healing that person (unless we are playing with that '# of people trying to kill <= # of people trying to heal' thingo), and there would be a higher chance of 1 of the docs dying.

Anyway, thanks for the summary Apoc. So much more convenient when there is some succinct summary paragraph to read.


RE: Mafia (Re-Round 1) - Apocalipsis - 05-06-2011

Quote:OK I haven't had too much time to read this, looks like we have some strategy going on here. If I read correctly, then one of them is for one of the doctors to reveal?
I think this strategy is better than the other one of both docs being undercover, since 2 docs healing the same person is no different to 1 doc healing that person (unless we are playing with that '# of people trying to kill <= # of people trying to heal' thingo), and there would be a higher chance of 1 of the docs dying.

True... but there's also a con: if mafia gets to kill the undercover doctor somehow, then the revelead one will die next, regardless what the trapper can do, as he can kill one mafia but the doctor won't be saved...and he only has 3 traps (if we assume he hasn't trapped anyone yet). We can afford to mantain up to two persons revealed alive, but it's inestable.

But having a second look a it, there is really not much difference... everyone is special in this round, the chance of mafia killing doctor/trapper/sheriff/vigilante is very high anyways.

Also, I will change my accusation to Magnamancy.


RE: Mafia (Re-Round 1) - Ramond - 05-06-2011

(05-05-2011, 10:21 PM)TheNave Wrote:  sounds kind of good, a huge disadvantage would be: mafia knows exactly what we're doing in the night rounds, and if they kill a doctor, they have the chance to kill the sheriff with a "normal kill" + "mafia vig kill" combo, 'cuz one doctor only heals one bullethole...

though I'm not a fan of the role-pm'ing thing, it kind of ruins the fun, and wasn't it forbidden in some rounds before already?

a) Yes, it requires one doctor per kill to survive. Means if somebody is targeted twice in a night he needs both doctors to cover him to survive. If 3 people target the same victim, he dies regardless.

b) I tried to forbid it, but it never stopped the players :P

c) Sheriff only finds out the side of the target, not the role; it has never been different and never will (too great advantage).

As for votes: Throw more in!