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LF2 - Arcade Empire (beta) - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: LF2 - Arcade Empire (beta) (/showthread.php?tid=11062) Pages:
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RE: LF2 - Arcade Empire (beta) - luminance - 08-27-2020 (08-26-2020, 05:06 AM)JCostal Wrote: Look this Davis sprites. HOLLY MOLLY!!! Sooo good... Can i REALLY use it? @_@ Definitely. I hope these pics would help. (08-26-2020, 05:06 AM)JCostal Wrote: Lets made a trade! Sprites of chars, effects, backgrounds and exes edition. Maybe i could help you with my stuffs. Thanks . I will request you to do me a favor if I have some problems with exes edition.
RE: LF2 - Arcade Empire (beta) - FerZ - 09-05-2020 (08-26-2020, 05:06 AM)JCostal Wrote: [quote="FerZ" pid='208875' dateline='1598126218'] Hey man. If NS Bourn is a reference to neuer Stern, so Yes, I already played and enjoyed a lot. This is a good idea, for sure. This change has been active since February. I think it gives more potential for solo combos and team combos as well. And I also feel that it makes more sense to keep the characters hittable when on the ground. The question is: since the recover/roll needs some kind of immunity, what visual indicator we could use to make it clear to players that the character is invulnerable (I prefer not use the blinking effect). I'm bad at giving ideas, but a red lighting effect when lying down would be fine I think. RE: LF2 - Arcade Empire (beta) - JCostal - 09-13-2020 (08-27-2020, 12:02 PM)luminance Wrote: Definitely. I hope these pics would help. You cursed me! I couldn't stop wanting use the Patriot Attack and all this cool animaions. God damn you. I remain available in whatever I can help for your project (09-05-2020, 06:45 PM)FerZ Wrote: I'm bad at giving ideas, but a red lighting effect when lying down would be fine I think. I really feel the need for something like a visual indicator only when my char is lying on the floor in Battle Mode RE: LF2 - Arcade Empire (beta) - JCostal - 09-28-2020 The project is frozen indefinitely. I intend to continue after enabling the exe to run in widescreen. Otherwise, I see no reason to continue. The default resolution is too (ugly and) small for a map with relative big terrains under towers protection. RE: LF2 - Arcade Empire (beta) - STM1993 - 09-29-2020 You can try looking at Fighter Hero (download in LFE versions), it successfully implemented widescreen for the mod. Do test if the direction of the sounds match with the new widescreen though. RE: LF2 - Arcade Empire (beta) - Alinz - 11-18-2025 Hey guys, how are you? It's been a while since I last stopped by here. This mod really inspired me a lot back in the day when I was creating my own mods. I see nothing has been posted about it in a long time, which is understandable for obvious reasons. I'd like to know if I can use some of Davis's sprites from this one? If not, no problem at all. |