RE: need a lil help again - Headstrong Warrior - 05-05-2009
okay here is my code but it stops after the second hit can somebody help me ??
DC-Code:
<frame> 326 Shinshi
pic: 197 state: 7 wait: 2 next: 327 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 100
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 327 Shinshi
pic: 198 state: 7 wait: 2 next: 328 dvx: 3 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 328 Shinshi
pic: 199 state: 7 wait: 2 next: 329 dvx: 3 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:
<frame_end>
<frame> 329 Shinshi
pic: 59 state: 400 wait: 3 next: 330 dvx: 30 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 60 y: 16 w: 25 h: 65
catchingact: 331 331 caughtact: 130 130
itr_end:
<frame_end>
<frame> 330 Shinshi
pic: 999 state: 15 wait: 3 next: 218 dvx: 30 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 3 x: 60 y: 16 w: 25 h: 65
catchingact: 331 331 caughtact: 130 130
itr_end:
<frame_end>
<frame> 331 Shinshi
pic: 200 state: 9 wait: 1 next: 332 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 39
vaction: 131 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 332 Shinshi
pic: 201 state: 9 wait: 4 next: 333 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 39
injury: 5 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 333 Shinshi
pic: 202 state: 9 wait: 1 next: 334 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 230 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: -15
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 334 Shinshi
pic: 202 state: 9 wait: 1 next: 335 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 250 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 5
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 335 Shinshi
pic: 203 state: 9 wait: 1 next: 336 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 270 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 15
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 336 Shinshi
pic: 204 state: 9 wait: 1 next: 337 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 290 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 25
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 337 Shinshi
pic: 205 state: 9 wait: 3 next: 338 dvx: 0 dvy: 550 dvz: 0 centerx: 39 centery: 310 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 338 Shinshi
pic: 206 state: 9 wait: 1 next: 339 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 300 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -7
cpoint_end:
<frame_end>
<frame> 339 Shinshi
pic: 207 state: 9 wait: 1 next: 340 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 290 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
<frame_end>
<frame> 340 Shinshi
pic: 208 state: 9 wait: 6 next: 341 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 280 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
injury: 5 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
<frame_end>
<frame> 341 Shinshi
pic: 208 state: 9 wait: 3 next: 342 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 275 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -3
cpoint_end:
<frame_end>
<frame> 342 Shinshi
pic: 208 state: 9 wait: 3 next: 343 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 270 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 343 Shinshi
pic: 209 state: 9 wait: 1 next: 344 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 260 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 344 Shinshi
pic: 210 state: 9 wait: 1 next: 345 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 255 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 345 Shinshi
pic: 211 state: 9 wait: 1 next: 346 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 250 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
injury: 40 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 346 Shinshi
pic: 212 state: 9 wait: 2 next: 347 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 240 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 347 Shinshi
pic: 212 state: 9 wait: 1 next: 348 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 230 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 348 Shinshi
pic: 212 state: 9 wait: 1 next: 349 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 220 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 350 Shinshi
pic: 213 state: 9 wait: 1 next: 351 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 210 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 351 Shinshi
pic: 214 state: 9 wait: 2 next: 352 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 200 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 352 Shinshi
pic: 215 state: 9 wait: 2 next: 353 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 190 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 41 y: 35
injury: 5 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
itr:
kind: 0 x: 41 y: 80 w: 30 h: 20 dvx: 1 dvy: 12 fall: 70 vrest: 15 bdefend: 60 injury: 10
itr_end:
<frame_end>
<frame> 353 Shinshi
pic: 215 state: 9 wait: 1 next: 354 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 180 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -1
cpoint_end:
<frame_end>
<frame> 354 Shinshi
pic: 215 state: 9 wait: 1 next: 355 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 170 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
<frame_end>
<frame> 355 Shinshi
pic: 216 state: 9 wait: 1 next: 356 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 150 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 30
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
<frame_end>
<frame> 356 Shinshi
pic: 217 state: 9 wait: 1 next: 357 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 130 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
<frame_end>
<frame> 357 Shinshi
pic: 218 state: 9 wait: 1 next: 358 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 105 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 39 y: 35
vaction: 130 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
<frame_end>
<frame> 358 Shinshi
pic: 219 state: 9 wait: 6 next: 359 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 41 y: 35
injury: 65 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
itr:
kind: 0 x: 41 y: 80 w: 30 h: 20 dvx: 1 dvy: 12 fall: 70 vrest: 15 bdefend: 60 injury: 10
itr_end:
<frame_end>
<frame> 359 Shinshi
pic: 220 state: 9 wait: 3 next: 360 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 41 y: 35
injury: 20 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
itr:
kind: 0 x: 41 y: 80 w: 30 h: 20 dvx: 1 dvy: 12 fall: 70 vrest: 15 bdefend: 60 injury: 5
itr_end:
<frame_end>
<frame> 360 Shinshi
pic: 221 state: 9 wait: 3 next: 361 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 41 y: 35
injury: 20 vaction: 132 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: -3
cpoint_end:
itr:
kind: 0 x: 41 y: 80 w: 30 h: 20 dvx: 1 dvy: 12 fall: 70 vrest: 15 bdefend: 60 injury: 5
itr_end:
<frame_end>
<frame> 361 Shinshi
pic: 222 state: 3 wait: 3 next: 362 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 14 w: 30 h: 65
bdy_end:
<frame_end>
<frame> 362 Shinshi
pic: 223 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 40 y: -2 w: 41 h: 51 dvx: 2 dvy: -2 fall: 70 arest: 15 bdefend: 60 injury: 50
itr_end:
bdy:
kind: 0 x: 31 y: 2 w: 27 h: 78
bdy_end:
<frame_end>
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RE: need a lil help again - Simoneon - 05-05-2009
Well we've already anwered it...
RE: need a lil help again - Headstrong Warrior - 05-05-2009
what where ??
RE: need a lil help again - Simoneon - 05-05-2009
Well, maybe You've deleted that thread.
You may delete decrease...
RE: need a lil help again - Headstrong Warrior - 05-05-2009
frame 218 is stop running and thats int he running if he catches someone i mean after the second HIT should i send you my sasuke to try it out ???
RE: need a lil help again - Drahcir - 05-06-2009
By the way, Alblaka, no, itr:8 does not teleport something to something else's exact spot. It merely moves it so that the shadows line up.
As for values, try copying them off Deep's DvAJA attack.
RE: need a lil help again - Headstrong Warrior - 05-06-2009
does somebody even tried this data ill upload it so you can try it
here
this is the full char but with the bug that i can´´t solve the input is
d up a
RE: need a lil help again - Alblaka - 05-06-2009
(05-06-2009, 02:49 AM)Drahcir Wrote: By the way, Alblaka, no, itr:8 does not teleport something to something else's exact spot. It merely moves it so that the shadows line up.
As for values, try copying them off Deep's DvAJA attack.
Wrong, it sends your center-points to the enemys center-points.
That IS the same position, but depending on the sprites it can look different sometimes ^^ And the shadows are displayed on the center-coordinates, the fact, that they match is a proof for my argument
RE: need a lil help again - Headstrong Warrior - 05-06-2009
man can you just solve this probleme ??
RE: need a lil help again - Silverthorn - 05-06-2009
(05-06-2009, 08:05 AM)Headstrong Warrior Wrote: man can you just solve this probleme ?? Can you simply relax for once? kthx.
And, btw, did you ever think that your decrease-tags might be redundant?
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