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[solved] Double Jump - Printable Version

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RE: Double Jump - Beasty - 05-11-2009

No, there are no hit_j: xxx in the copied jumping frames. I think state: 4 is it that makes it possible to hit jump unlimited times. Already tried with state: 0, but... doesn't help really much.

Will look at JossuaDC's method now.


RE: Double Jump - Headstrong Warrior - 05-11-2009

state 0 is standing isnĀ“t it


RE: Double Jump - Beasty - 05-11-2009

Okay, i found the problem. My mistake was in the last second-jumping frame...
If next frame isn't 0, you can jump without limit. Changed it to zero and... it worked!!
A thousand thanks, espacially to JossuaDC