[solved] lf2 mod Very slow. - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] lf2 mod Very slow. (/showthread.php?tid=6689) Pages:
1
2
|
RE: lf2 mod Very slow. - Silverthorn - 07-09-2011 Urgh, that certainly is quite some big one. I am surprised that it actually loads as I have often encountered LF2-crashes when I tried to load single images beyond 2000 pixels wide. Well, are those sprites being displayed when the game is lagging? If that's the case, you might be better of splitting them. RE: lf2 mod Very slow. - A-Man - 07-09-2011 I think I will split them. What R the dimensions recommended for the sprites. RE: lf2 mod Very slow. - Silverthorn - 07-09-2011 Well, it depends on how large the single images are. If each sprite is only 100-ish pixels in size, it should not have any effect if you split, but if you have screen-filling graphics, it could lag quite a bit. I personally have found anything larger than 350 pixels having the potential of making the game lag. However, my computer is not the newest anymore, so the limit could be a tad higher by now. RE: lf2 mod Very slow. - A-Man - 07-09-2011 (07-09-2011, 12:19 PM)Blue Phoenix Wrote: Well, it depends on how large the single images are. If each sprite is only 100-ish pixels in size, it should not have any effect if you split, but if you have screen-filling graphics, it could lag quite a bit. I personally have found anything larger than 350 pixels having the potential of making the game lag. However, my computer is not the newest anymore, so the limit could be a tad higher by now. no, no . one sprite sheet has got from 200 to 300 pics in. here is the sprite sheet. RE: lf2 mod Very slow. - empirefantasy - 07-09-2011 (07-09-2011, 12:12 PM)Blue Phoenix Wrote: Urgh, that certainly is quite some big one. I am surprised that it actually loads as I have often encountered LF2-crashes when I tried to load single images beyond 2000 pixels wide. It depend on Graphical card of the computer.I can't load images bigger than 800pixels in computer,so there are different limits. @A-Man I say as images sprites as you can.It's not necessary to have extremely strong attacks,it's better to have attractive attacks. Edit: Split that sprite in different sprites. RE: lf2 mod Very slow. - qwertz143 - 07-09-2011 i got it!!!!!!! its ur paging file size! urs is inbuilt xp rite? that means u got it with ur comp when you bought it right? so... right click my computer click properties/ go to control panel and then all control panel items and then system settings theyll be a thing in that called computer domain and workgroup settings click change settings then click advanced option it will look like: performance user profiles startup and recovery for performance there will be a button called settings, click it: this is called performance options click advanced here there will be processor scheduling and virtual memory in virtual memory click change... in change... choose the drive lf2 is in and double the MB number in the initial size and maximum size. press ok done... now lf2 will load faster and gameplay will not be laggy! it works!!! it really works! i made it faster on my Windows2000!!! RE: lf2 mod Very slow. - A-Man - 07-10-2011 I think i will just split my sprites. I want a mod which people will enjoy playing and will work on every good computer. Your solution qwertz will only work for some computers. Especially for the big sprites I used. For all of U--- Thanks for your help guys I really appreciate it. |