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RE: alf2: current state - insights - YinYin - 09-05-2011

(09-05-2011, 04:03 PM)Lauli Wrote:  So, is the switched shirt/pants colour on purpose? Looks good. The hair is a bit too bright though.
EDIT: Just noticed, retro Deep sounds funny. Somehow. Is it because of the yellow pants? Those look incredibly retro to me, haha.
its the lf1 color palette

(09-05-2011, 04:03 PM)Lauli Wrote:  But I kept thinking, while watching them fight, that it would be a lot more exciting if these new moves would actually have that orange energy swing. Everything new seems so unnoticeable right now.
then they would also need to cost mp
can't do that

also i like it better when people not following this thread will only notice the difference while playing - not by simply watching


RE: alf2 - current state: freeze affinity part 2 - mfc - 09-05-2011

(09-05-2011, 08:43 AM)YinYin Wrote:  [Image: 1zf20c4.gif]
That freeze looks like frozen by the sword:P
Does it mean
you left the sword for as an exception
or
you'll still look for a new solution?:P

And did you changed just the ice frames for that affinity? (Like hit_j: 210 , hit_d: 110)



RE: alf2 - current state: freeze affinity part 2 - YinYin - 09-05-2011

(09-05-2011, 09:24 PM)xmfcx Wrote:  Does it mean
you left the sword for as an exception
or
you'll still look for a new solution?:P
haven't tried your edits to the ice frames yet
otherwise flame and sword will stay as an exception
i am considering making the explosion an exception instead of the flame now tho

(09-05-2011, 09:24 PM)xmfcx Wrote:  And did you changed just the ice frames for that affinity? (Like hit_j: 210 , hit_d: 110)
yes
really simple


RE: alf2 - current state: freeze affinity part 2 - mfc - 09-05-2011

(09-05-2011, 09:50 PM)YinYin Wrote:  i am considering making the explosion an exception instead of the flame now tho
If the explosion will be the exception instead of the flame; Whirlwind should be like that too:D

EDIT: rudolf throw slice pls


alf2 - current state: rudolf throw slice - YinYin - 09-06-2011

[Image: jagfo4.gif]


next up: john amulet part 2 or henry double palm


RE: alf2: current state - insights - Lauli - 09-06-2011

What's the input for that?
It looks rather fast, I think the full Catch+>A+D>J might be a bit impossible to execute. Or I don't know, haha.

Henry double palm.


alf2 - current state: henry double palm - YinYin - 09-06-2011

[Image: 14uvsr8.gif]
sadly i have recorded this at the bottom of the bg
the lower blast does spread out downwards a little more if it has the space to do that


next up: Freeze Firen LouisEX JA action or rudolf dash defend


RE: alf2: current state - insights - nehalbordoloi - 09-06-2011

Is the input just D>A or anything more?

Rudolf dash defend.


alf2 - current state: rudolf dash defend - YinYin - 09-06-2011

[Image: 2m41wt5.gif]

@nehalbordoloi: either from running or holding back at the beginning

next up: john amulet part 2 or firen quick ignition


RE: alf2: current state - insights - LSwarley - 09-06-2011

this will be very useful :D

and firen quick ignition