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alf2: current state - insights
Coliseum:
Dennis
Mark

Road:
Woody
Bandit

Village:
Davis
Jack

EDIT: Guess no. 2:
Coliseum: Davis Mark
Road: Dennis Bandit
Village: Woody Jack
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."

My stuff:
| sprites | frozen |


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[Image: 24njmlf.gif]
this is one of the first features i ever created for alf2
basically davis imitating julian


guessing game is all over
next up: retro deep
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(09-05-2011, 01:25 PM)YinYin Wrote:  [Image: 24njmlf.gif]
this is one of the first features i ever created for alf2
basically davis imitating julian

Lack of transition frames make it look a bit stiff and awkward.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."

My stuff:
| sprites | frozen |


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Haha, that guessing game wasn't what you wanted it to be, right? ;)

I like how Freeze can escape the ice. I guess possible inputs are D and J, just like with Firen?
Well I wonder how you choose boss & minion for the stages. I kinda understand the stage 1, as it mostly features "urban" characters in a city-like environment. But stage 2... deep on the highway with knights?
No wait... you never confirmed that. Uh.
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next up: rudolf throw slice or stage 2 trees
choose
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Oi! Nice to see a video again! There were some pretty cool combos, I even noticed the metal-hit-metal effect.

So, is the switched shirt/pants colour on purpose? Looks good. The hair is a bit too bright though.
But I kept thinking, while watching them fight, that it would be a lot more exciting if these new moves would actually have that orange energy swing. Everything new seems so unnoticeable right now.

Okay, just some thoughts. I won't choose anything.

EDIT: Just noticed, retro Deep sounds funny. Somehow. Is it because of the yellow pants? Those look incredibly retro to me, haha.
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(09-05-2011, 04:03 PM)Lauli Wrote:  So, is the switched shirt/pants colour on purpose? Looks good. The hair is a bit too bright though.
EDIT: Just noticed, retro Deep sounds funny. Somehow. Is it because of the yellow pants? Those look incredibly retro to me, haha.
its the lf1 color palette

(09-05-2011, 04:03 PM)Lauli Wrote:  But I kept thinking, while watching them fight, that it would be a lot more exciting if these new moves would actually have that orange energy swing. Everything new seems so unnoticeable right now.
then they would also need to cost mp
can't do that

also i like it better when people not following this thread will only notice the difference while playing - not by simply watching
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(09-05-2011, 08:43 AM)YinYin Wrote:  [Image: 1zf20c4.gif]
That freeze looks like frozen by the sword:P
Does it mean
you left the sword for as an exception
or
you'll still look for a new solution?:P

And did you changed just the ice frames for that affinity? (Like hit_j: 210 , hit_d: 110)
[Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg]
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(09-05-2011, 09:24 PM)xmfcx Wrote:  Does it mean
you left the sword for as an exception
or
you'll still look for a new solution?:P
haven't tried your edits to the ice frames yet
otherwise flame and sword will stay as an exception
i am considering making the explosion an exception instead of the flame now tho

(09-05-2011, 09:24 PM)xmfcx Wrote:  And did you changed just the ice frames for that affinity? (Like hit_j: 210 , hit_d: 110)
yes
really simple
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(09-05-2011, 09:50 PM)YinYin Wrote:  i am considering making the explosion an exception instead of the flame now tho
If the explosion will be the exception instead of the flame; Whirlwind should be like that too:D

EDIT: rudolf throw slice pls
[Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg][Image: afro-davis.jpeg]
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