LF2 Widescreen Version + extra - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: [2.0] Exe Editing (https://lf-empire.de/forum/forumdisplay.php?fid=43) +--- Thread: LF2 Widescreen Version + extra (/showthread.php?tid=11165) |
LF2 Widescreen Version + extra - Leaf.F - 07-04-2021 Around the beginning of 2014, I learned that LFE had a widescreen version of EXE. When I downloaded it and tested it, I realized that this version was just a simple modification. So at that time, I tried to modify it. But when I changed a few major layouts, I found that it was really not that easy. The EXE at that time was published as a DEMO, and the widescreen version circulating up to now is probably this EXE. If you have played this version: https://lf-empire.de/lfe-fileplanet/versions/839-fighter-hero-v1-00a This widescreen version is also provided by me. Fast-forward to April 2021, I started a project, I want to complete the widescreen version. Then I saw the 1500px version of the expected image, why is it 1500px, because in the survival mode, the background is 1500px width. I think this idea is quite interesting, so I made a 1500px version at the same time. After taking the time to edit every few days, after three months, it was finally completed. Everything you can see has been modified and adjusted to a suitable position. More importantly, the original recording can be played. Yes, my modification did not affect the recording, so you can use this version to connect with the original LF2 players. I also added some functions:
pic (Click to View) About the background pack: Hari made a set of widescreen backgrounds that can be applied to this version. Just like the top Gif picture, it doesn't look like a problem. Players can download and apply. However, the 1500px version has not been produced. note (Click to View) Download (Click to View) RE: LF2 Widescreen Version + extra - Boop - 07-05-2021 Have you thought about just removing the header and drawing the lifebars underneath the characters? Removing the header is easy enough, and it seems like backgrounds can be rendered from y:0, I played around with it quickly: Drawing the bars could be a pain. There's this really old project: https://lf-empire.de/forum/showthread.php?tid=3388 that draws with the old DLL injection system, but I've noticed you don't like that. It's probably possible to use that. Or I guess you've reverse engineered enough of the LF2 code that you could probably modify the existing lifebar drawing code to draw where you want. |