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[solved] Faster Chase? - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] Faster Chase? (/showthread.php?tid=1203) |
[solved] Faster Chase? - Drahcir - 09-28-2008 I'm trying to make a missile, and I have a slight problem: it moves too slow. Is there any way to make a chasing attack faster? RE: Faster Chase? - jamaal - 09-29-2008 set the dvx: value Higher RE: Faster Chase? - Drahcir - 09-29-2008 The dvx value is supposed to be 0. RE: Faster Chase? - Hukko - 09-29-2008 simple, use dvx high value on object dat RE: Faster Chase? - Drahcir - 09-29-2008 (09-29-2008, 01:25 AM)I Wrote: The dvx value is supposed to be 0. READ!!!! RE: Faster Chase? - Hukko - 09-29-2008 ![]() when the dvx is more high, the object speed is more fast... RE: Faster Chase? - Drahcir - 09-29-2008 In chase balls, the dvx is supposed to be 0... RE: Faster Chase? - Hukko - 09-29-2008 so... wait, i go use dvx high on dennis chase... when i finish, i come back -- ... the speed is so fast, you can use dvx: high on opoint of your char. RE: Faster Chase? - Drahcir - 09-29-2008 ok...thanks RE: Faster Chase? - MH-Razen - 09-29-2008 wow, half f this thread is spam..., watever: there's NO way to speed up the chase ball without decrease the chance of the ball to hurt people. There's still something I can suggest: dennis chase and julians chase balls have different frames for the ball moving on x-axis and the ball moving in curves. Put a dvx: 1 in the x-axis frames and dvx: -1 in the curves frames, so he's faster in x-axis and break better in curves. Try it out, it's ust a guess |