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[solved] Faster Chase? - Printable Version

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[solved] Faster Chase? - Drahcir - 09-28-2008

I'm trying to make a missile, and I have a slight problem: it moves too slow. Is there any way to make a chasing attack faster?


RE: Faster Chase? - jamaal - 09-29-2008

set the dvx: value Higher


RE: Faster Chase? - Drahcir - 09-29-2008

The dvx value is supposed to be 0.


RE: Faster Chase? - Hukko - 09-29-2008

simple, use dvx high value on object dat


RE: Faster Chase? - Drahcir - 09-29-2008

(09-29-2008, 01:25 AM)I Wrote:  The dvx value is supposed to be 0.

READ!!!!


RE: Faster Chase? - Hukko - 09-29-2008

-.-
when the dvx is more high, the object speed is more fast...


RE: Faster Chase? - Drahcir - 09-29-2008

In chase balls, the dvx is supposed to be 0...


RE: Faster Chase? - Hukko - 09-29-2008

so... wait, i go use dvx high on dennis chase... when i finish, i come back --
... the speed is so fast, you can use dvx: high on opoint of your char.


RE: Faster Chase? - Drahcir - 09-29-2008

ok...thanks


RE: Faster Chase? - MH-Razen - 09-29-2008

wow, half f this thread is spam..., watever:

there's NO way to speed up the chase ball without decrease the chance of the ball to hurt people.

There's still something I can suggest: dennis chase and julians chase balls have different frames for the ball moving on x-axis and the ball moving in curves.

Put a dvx: 1 in the x-axis frames and dvx: -1 in the curves frames, so he's faster in x-axis and break better in curves.

Try it out, it's ust a guess