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I'm trying to make a missile, and I have a slight problem: it moves too slow. Is there any way to make a chasing attack faster?
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set the dvx: value Higher
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The dvx value is supposed to be 0.
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simple, use dvx high value on object dat
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09-29-2008, 01:32 AM
(This post was last modified: 09-29-2008, 01:33 AM by Drahcir.)
(09-29-2008, 01:25 AM)I Wrote: The dvx value is supposed to be 0.
READ!!!!
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when the dvx is more high, the object speed is more fast...
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In chase balls, the dvx is supposed to be 0...
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09-29-2008, 01:39 AM
(This post was last modified: 09-29-2008, 01:42 AM by Hukko.)
so... wait, i go use dvx high on dennis chase... when i finish, i come back --
... the speed is so fast, you can use dvx: high on opoint of your char.
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ok...thanks
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wow, half f this thread is spam..., watever:
there's NO way to speed up the chase ball without decrease the chance of the ball to hurt people.
There's still something I can suggest: dennis chase and julians chase balls have different frames for the ball moving on x-axis and the ball moving in curves.
Put a dvx: 1 in the x-axis frames and dvx: -1 in the curves frames, so he's faster in x-axis and break better in curves.
Try it out, it's ust a guess
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