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[Char] Drave - Printable Version

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+--- Thread: [Char] Drave (/showthread.php?tid=2572)

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[Char] Drave - XLittlebob252 - 04-12-2009

hey everyone.

so Gad and i decided to make a char together named Drave ^^

here is a picture of him: (still didint start)

[Image: 309sbjm.jpg]

he can use all the elemnts.

for example:

ice
fire
water
wind
earth
wood
and lightning.

hope you like it.
comment and rate.

breathing:
[Image: ayjyuc.gif]
water ball (Click to View)



RE: [Char] Drave - Gad - 04-12-2009

Yeah... That character will be able to use 7 elements.
You will be switching them by pressing simple combination (DJA probably)

And we are still looking for someone who will help us with dc - This will be a lot of work. :D


RE: [Char] Drave - Ascor - 04-12-2009

he looks like earth and wood are his strongest elements
but good work
kepp it up


RE: [Char] Drave - Simoneon - 04-12-2009

I can DC, duhh. So if You want just give me sprites and I'll do data for You.


RE: [Char] Drave - Gad - 04-12-2009

Ok, I made a breathing animation. [Image: 2mqjbco.gif]
I'm gonna sit at this tonight, So I'll make lot of sprites, I think.


RE: [Char] Drave - Ascor - 04-12-2009

at the third sprites his arms are shaking


RE: [Char] Drave - XLittlebob252 - 04-12-2009

(04-12-2009, 04:57 PM)Lf2-hacker Wrote:  at the third sprites his arms are shaking

lf2-hacker when you breath you move your arms right?

so its like that i know it looks kinda bad but we will fix it.


RE: [Char] Drave - Ascor - 04-12-2009

i mean they move to the left/right site


RE: [Char] Drave - lf2TimmE1 - 04-12-2009

yep..i agrre with hacker...looks strange if the arms move sidewards....just omit that and it'll look fine


RE: [Char] Drave - Apocalipsis - 04-12-2009

May I ask why would two spriters pair up to do a char? (Theirs styles need to be very very seemed, or one of the two needs to do effects and the other the rest...).

That design makes me think about a wind character, not a full element bender. (Anyways I don' get why ice and water are different elements, or why wood and lighting are there, I know in some RPGs they use them but, meh, to me is just water, fire, earth, and wind...).

So I suggest to make him a wind char, and not exploit that character design.

Also, in the breathing animation, the shoulders should stay in the same position, and the rest of the arms should rotate a little.

But nice to hear about a new project with original sprites =o

Edit: Damn... it looks very seemed to my evo freeze...

[Image: freeze.png]