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[Char] Drave
#1
hey everyone.

so Gad and i decided to make a char together named Drave ^^

here is a picture of him: (still didint start)

[Image: 309sbjm.jpg]

he can use all the elemnts.

for example:

ice
fire
water
wind
earth
wood
and lightning.

hope you like it.
comment and rate.

breathing:
[Image: ayjyuc.gif]
water ball (Click to View)
[Image: 2aGKf.png]

My Sprites

Signature Made By DesignHeaven
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#2
he looks like earth and wood are his strongest elements
but good work
kepp it up
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#3
I can DC, duhh. So if You want just give me sprites and I'll do data for You.
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#4
at the third sprites his arms are shaking
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#5
(04-12-2009, 04:57 PM)Lf2-hacker Wrote:  at the third sprites his arms are shaking

lf2-hacker when you breath you move your arms right?

so its like that i know it looks kinda bad but we will fix it.
[Image: 2aGKf.png]

My Sprites

Signature Made By DesignHeaven
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#6
i mean they move to the left/right site
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#7
yep..i agrre with hacker...looks strange if the arms move sidewards....just omit that and it'll look fine
[Image: 165.gif]
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#8
May I ask why would two spriters pair up to do a char? (Theirs styles need to be very very seemed, or one of the two needs to do effects and the other the rest...).

That design makes me think about a wind character, not a full element bender. (Anyways I don' get why ice and water are different elements, or why wood and lighting are there, I know in some RPGs they use them but, meh, to me is just water, fire, earth, and wind...).

So I suggest to make him a wind char, and not exploit that character design.

Also, in the breathing animation, the shoulders should stay in the same position, and the rest of the arms should rotate a little.

But nice to hear about a new project with original sprites =o

Edit: Damn... it looks very seemed to my evo freeze...

[Image: freeze.png]
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#9
cool evo freeze Apoc.

ontopic:

we are doing stuff fast as we can so dont ask us when download ok?

thank you.
[Image: 2aGKf.png]

My Sprites

Signature Made By DesignHeaven
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#10
wow...that was quick
though, in some of his frames, his hair goes unusually sharp, while others are smooth, and slightly blurred
make him use an element that HASNT been already thought of, like plants weilding, that would be awesome.
nice sprites
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