[solved] Blink attack -- First time here - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] Blink attack -- First time here (/showthread.php?tid=2724) |
[solved] Blink attack -- First time here - Headstrong Warrior - 04-25-2009 well i´m new here ^^ i want to say hello to everyone and i came with an probleme well this is the situation i can barely code like basics replacing and the only thing i can do from scratch is an combo system im an quick learner so if somebody wants to teach me something im here ^^ this is the probleme i came with i want to code an attack like this the char just runs as long you press attack then he teleports some pixel forward and everyone in this blink will get hurt but he stops then ive made an example the char runs (presseing a) enemy get hurt and the char appears here and stops . -------------- > enemy > i hope you undestand everthing RE: Blink attack -- First time here - TheNave - 04-25-2009 do you want him to run when you keep "attack" pressed, or pressing "attack" multiple times? 'cuz the first one would actually not be possible RE: Blink attack -- First time here - Lauli - 04-25-2009 The character runs, you press Atk and make this blink attack. RE: Blink attack -- First time here - Headstrong Warrior - 04-25-2009 lauli is right the nave himmmmh cool name ^^ RE: Blink attack -- First time here - YinYin - 04-25-2009 how about you copy firens fire run then copy bats speed punch link the speed punch with hit_a in the fire run frames (hit_a: starting frame of the speed punch - in all 4 burn_run frames) then edit everything as you need it is that what you want? RE: Blink attack -- First time here - Headstrong Warrior - 04-25-2009 well i don´t the orther chars to get burned ^^ when my char is running which state should i use for just running and how can i make it a little faster ??? RE: Blink attack -- First time here - YinYin - 04-25-2009 use state 3 or maybe 301 delete the effect: 2 or whatever effect it uses in the itrs (or the whole itr if you dont want to hurt ppl while running) increase the dvx in the first line of every frame RE: Blink attack -- First time here - Headstrong Warrior - 04-25-2009 thank you yinyin |