Little Fighter Empire - Forums
[solved] run catch - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11)
+---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14)
+---- Thread: [solved] run catch (/showthread.php?tid=2785)



[solved] run catch - Headstrong Warrior - 05-02-2009

okay this is the probleme

i want to make my char run (know it already) but when it reaches the enemy it should catch the enemy how can i do it ??


RE: run catch - ~Dome~ - 05-02-2009

Simply use an itr kind: 3 in the running frames. If you donĀ“t know what to write in there just copy the itr kind: 1 from the walking frames and change the kindtag to 3.


RE: run catch - Alblaka - 05-02-2009

I'm not sure whether he wants really a kind:3-grap... i think he maybe wants a kind:1-grap (like in walking), but for running.

> Not possible, due to the running-state...


So you can either (as dome said) use a ind:3 (which will be creepy annoying and surely overpowered) or... uhm... dunno


RE: run catch - Headstrong Warrior - 05-02-2009

i used itr kind 3 works perfect solved


RE: run catch - WoodySmasher - 05-02-2009

<frame> 9 running
pic: 20 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\003.wav
bpoint:
x: 48 y: 36
bpoint_end:
itr:
kind: 3 x: 40 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:
wpoint:
kind: 1 x: 57 y: 50 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 25 y: 19 w: 38 h: 60
bdy_end:
<frame_end>

This is an example

itr:
kind: 3 x: 40 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:

Here you can this itr kind: 3 to catch the opponent


RE: run catch - Alectric - 05-02-2009

thats why the solved button was invented ;)
press it now for awesomeness

EDIT : oh


RE: run catch - The Lost Global Mod - 05-02-2009

@alec: he has already pressed it;)
@woodysmasher: use the code tag next time .. ty