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charging - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: charging (/showthread.php?tid=3893) Pages:
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charging - Andro3 - 11-07-2009 please help, I want to do a charge (I know how do a charge with pushing) with holding... FOR example: I push defend forward attack and hold attack and my char charge but if I dont hold attack my char go to frame 999(or other) please don't delete this topik ![]() sorry for bad english
RE: charging - HappyHouR - 11-07-2009 http://www.lf-empire.de/forum/search.php?action=results&sid=ae36fbd4dc01748461425067bfb7c1bc&sortby=lastpost&order=desc Next time use it ok? Also : Azriel charging method: http://www.mediafire.com/download.php?yjmt5j4mwmi Both don't work perfect & got bugs .In the ntsd demo they used state for charging the attack. (11-08-2009, 03:01 AM)vandesdelca Wrote: a special selfmade state only for NTSDII... not available in any other mods... I forgot to mention its was a hex thing lolz. Sorry about that lolz. RE: charging - vandesdelca - 11-08-2009 a special selfmade state only for NTSDII... not available in any other mods... RE: charging - Andro3 - 11-08-2009 But I very want to do this, please tell me about that ''selfmade''
RE: charging - vandesdelca - 11-08-2009 aaaahhhh, its a state that was made by Nave, and not for public... if you have the skill to do that then do it ur self, but if you've got no idea about HEX then don't! just warn you... RE: charging - Andro3 - 11-08-2009 where I may speak with Nave? RE: charging - Azriel - 11-08-2009 you can use the justin/kalsiddon charging method without requiring any hex editing. happyhour posted it already. Azriel~ RE: charging - Divisor - 11-08-2009 (11-08-2009, 10:24 AM)Azriel Wrote: you can use the justin/kalsiddon charging method without requiring any hex editing.Yeah but it disables jump :S And is your method the same as Sinow's? RE: charging - Som1Lse - 11-08-2009 (11-08-2009, 12:59 PM)Divisor Wrote: Yeah but it disables jump :S It doesnt. I played with a perfect bug-free (Almost. Showed a few Com logos for less than a second) Justin. It uses itr/kind: 8 for that. RE: charging - Divisor - 11-08-2009 Really? As far as I know you have to use state 4 because of jump_attack... And I think this justin is by Sinow, but I couldn't find the link anywhere...can you post it please? |