Direct Run Technique - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: LF2 Discussion (https://lf-empire.de/forum/forumdisplay.php?fid=8) +--- Thread: Direct Run Technique (/showthread.php?tid=6179) Pages:
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Direct Run Technique - Nullbyte - 03-06-2011 well lemme 1st show u what is drt i wanted to know that is it a bug or its made intentionally to make awesome combos?? RE: Direct Run Technique - empirefantasy - 03-06-2011 We can not see your image! RE: Direct Run Technique - Silverthorn - 03-06-2011 Fixed the image link for you. Direct linking only works when the respective image is completely isolated Davis has some nifty bugs/features giving him some pretty evil combos. As we cannot look into Marti's head, we can only guess if it's intended or not. Same with the Dragon Punch which strikes in the worst moments :P RE: Direct Run Technique - KadajNoir - 03-06-2011 Who knows if it's a bug, but it works with every char and like every skill. Just press > then any skill (press all keys together, not one after another) then > again and your char runs. Same with > + grab&throw + > It's funny... I've showed this lots of people back then and now everyone knows it. RE: Direct Run Technique - DoIIIi - 03-06-2011 yes i love that running bug, i did learn it by you, noir RE: Direct Run Technique - Evil Sonidow - 03-06-2011 Not sure it's a bug, but surely useful. RE: Direct Run Technique - Nullbyte - 03-07-2011 (03-06-2011, 01:54 PM)KadajNoir Wrote: Who knows if it's a bug, but it works with every char and like every skill. yeah it works after every power and even when if a person is being punched he can run away in between..henry has esacaped many time in surv from me but its not that easy as u said ..lol..it needs great timing RE: Direct Run Technique - KadajNoir - 03-07-2011 But we iz pro gamerz o.o We don't need timing. RE: Direct Run Technique - Nullbyte - 03-07-2011 (03-07-2011, 10:58 AM)KadajNoir Wrote: But we iz pro gamerz o.o We don't need timing.ehh??"dont need timing"?? do not we have to press the > button just on the time when the player is on the last frame of his move??like in davis' image RE: Direct Run Technique - KadajNoir - 03-07-2011 Don't you see a joke when it bites you in your butt? |