Plot writing: "F.F. x LF2" - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: General Zone (https://lf-empire.de/forum/forumdisplay.php?fid=23) +--- Forum: Stories (https://lf-empire.de/forum/forumdisplay.php?fid=46) +--- Thread: Plot writing: "F.F. x LF2" (/showthread.php?tid=9327) |
Plot writing: "F.F. x LF2" - Ikran Ahiyìk - 07-27-2014 I've just completed drafting the plot for my own mod of LF2. The idea is aged 7 years, but never nailed down as now. I think it's not very right to post here because this is a plot, not exactly a story. There isn't a single dialogue. But it's not so for the Projects section either, as I've nothing (can be played) to release. The mod is a huge stage set, for 13 EXEs, i.e. 78 stages. I must draft and fix the plot first because it determines how the heroes "advance levels", what enemies and backgrounds to be included. So it must go right... I'm adapting "described stages". It is like the original LF2 stages but with a short story mentioning why the heroes fight in the places, what the roles and purposes of the enemies are etc., which is very different from deliberately scripted in-game stories like Kingdom-LF2. I guess people would less enjoy playing mods require reading a huge text file attached, but here it is... Here's the plot. Would you feel interested to play around the stages based on this framework? ------------------------------------------------------------- FINAL FANTASY x LITTLE FIGHTER 2 Here plans what the general plot is and what elements the stages will contain. [spoilerROLOGUE and SETTING]---------------- PROLOGUE and setting ---------------- In Sasto, the known world to the little fighters, fighting was a key part of the people's life. Not really for causing troubles, these lovely little guys fight for exercise and entertainment, not for war. And they were very tough too, the fighting were extremely occasionally fatal. This was probably biologically how their race was. A normal-tier fighter could stand a couple of neck-stepping with no injury -- but serious pain as human. Hmm they recover much faster than us. "Magic" was common here too. It means, the energy balls seem to be magic for human was natural here. Fighters can cost their stamina to make them, simply condense and fill the air with their energy. The fighters everywhere in Sasto were not really unified. There were mainly two beliefs, or sides. Some fighters thought their naturally given power, by the Creator, is sacred and should be limited to their own body use. They refused to cast magic on weapons or tools, and take those who do so offensive that has to be punished. This side was called the Fistists, disputes they use also their legs and plain weapons. Those who were "offended" to them were amazed about their reasons. They thought their intelligence of crafting weapons were also given by the Creator. If mixing magic and tools could optimize the combat power, then it would be the way -- these are the Optimists. Initially this was how the two beliefs are formed, and people shared the similar join. The Fistists stayed hidden in their thought "sacred" camps and took planned assaults, while the Optimists usually participate in public activities. Now, you (the players) join the story as passive participants following the other characters' interaction.[/spoiler] CHAPTER 1: Encounters (Click to View) ---------------- General PLOT ---------------- Ch.1 / Encounters You started off as a team of participants in the Optimist- organized fighting tournament, which was soon getting a Fistists' assault. The team, including a warrior Deep joined at the semi-finals, helped keeping the venue clear. The chaos prevented the finals to be held. The party faced and defeated the "Generals" of the assault -- Dennis, Woody and Davis -- at the Finals Arena. Later, the team decided to take revenge by striking the Fistist base. To enter they had to go deep into Lion Forest, through its frontier, then a path connects the core. During the fight in the core, the Elemental Masters suddenly appear, which was very rare. They set up a puzzling "training" to them, including the Fistists invited. Note that Masters are respected by the both sides, like the prophets of the Creator. They introduced as Firen and Freeze for the Fire and Ice Master respectively. CHAPTER 2: Mock and Trial (Click to View) Ch.2 / Mock and Trial The whole party was brought to the coordinated base of the Fire and Ice Masters, Queen's Island. They continued the long training sessions with the party having little understanding of it. Still getting through them though. There were totally four sessions, each took an open area in the Island. The first two featured fighting against larger packs of opponents on a wide and a narrow path next to cliffs. The third stimulated the "battle mode", and the last "championship" mode with boss fighting. Davis, the Fistist leader worst in temper had disappeared from the last session. He went to his former master of his own training, at a time matched a crisis in the master's village. Again a lot of resisting fighters, just like in the forest core, attacking the village. The Elemental Masters sent also the allies of the Optimists to help with, said the crisis was about all fighters. After the place was cleared, it was started to be noticed that an airship was landed nearby, never seen before. The party decided to follow it. CHAPTER 3: Coliseum vs Reality (Click to View) Ch.3 / Coliseum vs Reality The party hid in the wide and dark basement of the airship, aimed the deck for the destination to see what happened here. They quietly advanced and cleared some guards. But later they see some clones of the groupmates! Things got furious when they had reached the corridor on the next level. They met an evil-like person later. After that all of the party were pushed off the ship, but locked in the sky -- they wanted to finish the party here! The magical bound disappeared later, and the party reached the surface at a beach, did not know why. Some royal-looking guards came to... fight the party again. But they seemed to have a purpose -- they pushed the party towards a direction. Across a desert, the party had made to a castle. Seemed this was the place they are working for. An armored person opened a hidden tunnel, and told the party to force forward inside. That connects to the real throne, of that armored person -- Louis, the Master of Earth. He fought the party once, then another time after off armor. Louis introduced something to the party. There were four Masters, not only Fire and Ice as known to and learnt by most fighters. He was for Earth, and the remaining is Wind. Fighters have the potential to learn all of them. Louis himself was studying Wind too. Through putting off his armor, he became a dragoon, which is wind-based. Over Sasto there were four Crystals, each maintaining the power of its element. CHAPTER 4: The Wind Crystal (Click to View) Ch.4 / The Wind Crystal By wearing off the armor, Louis had a stronger sense in Wind. He felt something wrong about Wind, an inconsistent energy wave. Healthy Crystals should emit stable waves. The Wind Crystal was in trouble! Find the Master! It was known that the Wind Crystal is placed beyond the Great Wall, the structure protecting it. It was very tall, so to pass through it the party must go through its gates. The gate connecting outside was located at Goswin Forest, which is the current destination. There were resistance the party had to fight against, also on the Wall. Louis also told, that there are two Guardians watching and protecting the Crystals, each for two. John was responsible for the Wind and Earth Crystals, while Jennifer for the remaining. At this moment John still had not appeared. Why? John's Lab was set in the Great Wall, around the middle point between the two gates. Since there might be something wrong, the party must go check it. Yes, as predicted, the Lab was sealed and surrounded by the enemies. After saving John, he joined the party with the Sight of Light, enabled the party seeing the evil. Full of darkness bounded the Wall. Long clearing the way, the party saw the inner forest was in fire. There were dark fire elementals attacking Henry, the Wind Master. It was the given work to the party to save him! Everyone held a long time before and after the fire was defeated, for the sake of the Crystal. CHAPTER 5: The Water Crystal (Click to View) Ch.5 / The Water Crystal It was checked that around 40% of the energy of the Wind Crystal was drained. Henry said there was a method in Queen's Island to keep it save and let it recovers. Then, Henry joined the party towards the Fire and Ice Masters. When the party was nearly approached, they received Freeze's message -- seeking assistance! There was a large pack of evil blocking their Crystal-guarding task. Freeze sensed the Water Crystal was unstable. He suggested splitting the party into two: Water Avengers and Water Defenders. The first was to stay to assist Firen resisting for the Island, while the second was to follow Freeze to clear the way towards the Crystal. The Water Crystal was lied in an underground cave, which had an underwater entrance. The party members were all mortal livings so they needed to take transport into there, through a ship and then a submarine. Sure both of them are intruded. The Defenders joined right before the Avengers gained the control of the ship back, as the situation in the Island was stable then and the Avengers at this moment needed a bigger army. The whole party then cleared the way for the submarine, and the cave. There were clones of the Water mages, elementals and even the Master draining off the Water energy as the party arrived. Kill them off! CHAPTER 6: The Fire Crystal (Click to View) Ch.6 / The Fire Crystal This time was worse. The Water Crystal was damaged to just a bit above 50% power. Recalled the initial purpose to visit Queen's Island, that was to store the Crystals. The party went to the special storage room, Crystal Safe, under Firen and Freeze's leading. There were remaining clones on the way needed to be cleared. After settling down the Water and Wind Crystals, soon it was sensed that the Fire Crystal was also under trouble. The Masters knew all elements have to work together. Similarly, if one intended to bring the Crystal down, they must bring all. The Fire Crystal was located inside the Queen's Volcano. Its surface was covered by lava, able to melt any fighters in contact. To get inside, the party should follow the Sewers of Steam, open the Ancient Gate and then finally make to the hot but fatal-heat-proof Volcano Paths. Just like they were in the Water Cave, they fought clones here at the Core of Volcano. CHAPTER 7: The Crystal Intruders (Click to View) Ch.7 / The Crystal Intruders Even worse this time -- only a third of Fire energy was left. The worst was, Louis finally realize he could not fully rely on his fellow guards to protect the Earth Crystal, as he had seen how massive the clone armies were. Woody volunteered to bring and guard the three Crystals at the Safe. Louis led the party to guard his castle. Upon arrival, as guessed there were intruders, but not the same as those seen. There were a lot of "ninjas", fighters adopting the style from the far east. Knights reported the ninjas had grabbed the Crystal. The party helped defeating the intruders, but unfortunately they could not the Crystal being stolen. The party then chased the ninjas. First they arrived the town the ninjas lived around, and had a street fight. The robber ran to the forest behind the town. When the party chased up, they fell into a ninja's illusion. They felt their movements but the surroundings were static! John had stepped backwards and dispelled the illusion, but a hard fight has fought. They chased up to the riverside then, and finally made to a place seemed to the dead end. That was a grassy wall. During the messy fight of clones, suddenly all the ninjas were disappeared. Rudolf, the senior ninja announced the Earth Crystal was safely hidden. He explained they foreseen this crisis and were to help hiding the Crystals using their Spell of Disappearance. Furthermore they thought they were only to be trusted, but not to trust other clans, leading to this incident of robbery. This place was really remote. It was asked whether should the other Crystals also be brought here and hidden. Freeze led the party to check the current status of the Crystals, with Rudolf joined. There were again intruders on Queen's Island, unfortunately. Even worse was, they were mainly blocking the way to the Crystal Safe. It was really broken, as seen by the party after cleared the way and made to the Safe. All the three Crystals here were lost too! CHAPTER 8: Pursuits (Click to View) Ch.8 / Pursuits A voice suddenly be heard by Freeze, asking if they find a fellow was lost. Right at this moment Rudolf said he notice only one genious Guardian to break the illusion, but there should be two. Everyone now realized Jennifer was ignored after the Crystal crisis. She should have theories about how to track the Crystals back. The party faced the occupying clones in Jennifer's Altar and cleared them, but they could not find her. Through the Sphere Jennifer from the far sensed the party, and sent an "angel" bringing the message, that she was locked in Beacon Lock. The party now had raised two methods for the rescue. The first would be seeking the help of the warriors to break the lock, suggested by Deep. The another was by Freeze, said he knew the voice heard in his head, and to find that person. That was the, legandary, Sage. Freeze was leading Firen, Henry, Louis and John for his team, the remaining would follow Deep. The "Followers of the Sword", Deep's team, was passing through the Bamboo Forest surrounding the Warriors' Camp. Even at this place there was resistance, but Deep said it is how the clan people faces foreigners. On the other hand, the "Followers of the Sage", Freeze's team, was told to meet at an abandoned warehouse by following the specified direction. There were clones of the evil inside, and, a lot of weapons moved on their own. It seemed this place were a trap but why was the words of the Sage? As Deep arrived the Warriors' Camp, they got the "welcoming", a neat fight. There were trained soldiers, swordsmen, knights and fighters joining. They said by fighting with various opponents trainees could enhance their skills, and actually the trainers are assessing whether the incomers are qualified to get in. The team requested help breaking the Lock of Beacon, and the warriors agreed to follow. In the night, when people were sleeping, the camp was burnt. Deep found it was some of the soldiers and his teammates who set the fire! A furious battle was started here with a lot of questions. But soon Deep found the fire setters gain their consciousness back upon being defeated. They had no memory for what they were done. Deep was still doubted for whether take any punishment on them or not, but he heard Sage's voice for heading Beacon Lock and do not bother this issue, at the moment. He followed. On Freeze's side, they arrived the Mist Forest after leaving the strange warehouse. A thick fog suddenly appeared, blocked the sights among each other. Freeze and a follower woked from it, and searched the others. However, whoever they had found fight against them, and restored consciousness after being defeated. Along the task they found the clones of themselves too. Even after all teammates were back, they were bounded to the tightest... CHAPTER 9: Light and Darkness (Click to View) Ch.9 / Light and Darkness The Sage promised to meet the party in Beacon and explain everything just happened. Freeze's team found themselves a bit screwed but still had to follow the guidance. Deep's team and the warriors were fighting at the Lock against the evil sealing the place. Freeze joined in the mid-way. After it was cleared, the party worked together to break the Lock. The Sage had arrived at the very last. Jennifer was rescued. Each of both had one message to tell. The Sage explained people were vulnerable to be manipulated, as deliberately demonstrated to the two teams. And not even people, but also the weapons without lives. Jennifer brought another message, that Julian, the Master of Darkness, sought to rule over the Mortal World. By collecting the Crystals he could bring light energy to the Hell and open the gate from there to here, release all the ghosts. Even though the method was not clear, it was certain the gate in the Mortal World to Hell was in the Altar Forest. She suggested bringing a team into the forest for investigation. Regardless of the messages, Freeze thought the "lost fellow" Jennifer was found, but the Sage was intended to ask about Woody. While everyone thought Woody was failed to resist for the Safe, the Sage brought a frightening "not really". She picked Firen, Freeze, Dennis and Davis for her team, and the remaining for Jennifer's. The Sage aimed the airship the party boarded before, said there was where Woody at. It took a long time for Jennifer's team to advance into the Altar Forest. First they had to go across its surrounding Dark Forest. The evil spirits were to get to the Altar, against its defending holy guards. Clear the evil sought to drain the fighters! The Sage brought her team flew into the airship, landed on the upper level. They faced Woody at then, and... he started a fight. The evil man who the team had met the first time on board followed the strike. Then, both of them started the third fight. After all they ran. The team were chasing them. Woody seemed to become an evil servant rather than a captive. He had far boosted power and fought the team heartlessly. But this was not the time for emotions, the Sage said the team must follow after them. Along the corridors, the team finally made to the same command room and questioned at Woody, but they only received a fight for the answer. The team fought hardly to defeat them. Woody teleported himself and the man to somewhere else, and left the airship flies on its own. Jennifer at this moment had made out from the Dark Forest. They reached some ancient structures, which should be in the Altar Forest. Now they were showing to the holy guards that they were here to save the Crystals and the world. They had made to the Altar finally, however they could not figure out how it works. The airship landed next to an unseen entrance of a cave on Mount Gull, with carrying the Sage's team. It was not right why it sent the team here rather than just drop off the enemies. The Cave of Gull was full of evil spirits, and Woody the both were waiting not far away. Interestingly, in the cave they resisted much earlier in a fight, but repeated facing us several times. However, the Sage felt something wrong at the fourth time. She sensed a "manipulator" from not afar. She hid beside the main path, and cast Soulbreaks at the fifth encounter. Eventually both evil servants were stunned and defeated. They slowly woke up after a short while. Woody felt blank when he saw his fellows, especially the Fistists. Nothing after reaching the Volcano Core was flashing in his memory. The other man introduced himself as Bat very quickly, and commanded the team to advance as soon as possible, to stop the "greatest evil" before explaining anything else. Woody asked for the position of the another team and went teleporting them here. The largest alliance was here before the manipulator, Julian. Julian expected a confused Sage team here to be destroyed, not including the others. But it was not a big deal, as he would annihilate everything against him. He spawned massive clone armies surrounding the alliance, and lighted his beams. Even with strong counters, Julian re-spawned soon after whenever he is fell. After the second fell, Bat summoned the Elemental Masters, to mix their power into his eye laser- beam. It was a bit late to cast when the remaining party was retreating, but the beam successfully blinded Julian. Bat grabbed the three Crystals, and Woody used his remaining stamina to teleport everyone out. CHAPTER 10: The New Dimension (Click to View) Ch.10 / The New Dimension They were now settled in the far-eastern Grassy Wall. Bat said Woody was mind-controlled by Julian, to unlock the Crystal Safe and bring the Crystals. Julian sent the airship to look for the remaining Earth Crystal. About Bat himself, he said he was Julian's younger brother. They learnt combat and magic together. Julian was dead suddenly at a random day. Unbelievably he resurrected a week later, but that was a different person. He persuaded Bat to collect all the Crystals and open the Interworld Gate, that to stop the live- dead suffering cycle. He presented his plan, but Bat knew it would make both worlds collapse, therefore refused. Julian then manipulated Bat. Bat said the party must go to the Another World to stop Julian, because he soon gathered enough Crystal energy to finish the plan. The way to do this was gathering deadly drained Crystals at the Altar, and enter the Jade Passage to the Another World. The three suffered Crystals' energy were over-drained to have negative energy, or dark energy. Moreover, to enable the Altar, the Jade Seal must be opened first. This would be the place to go after hiding all the Crystals here the Grassy Wall. The Jade Seal was a mixed structure by magic and technology. Its command room for controlling the seal was located at the deepest basement. To get there the party must pass the huge covering circuit boards and a gravity-shifted vertical tunnel. There were guards always protecting this important spot. By clearing all of them in the paths and the command room, the Seal would be under control. After then Woody gathered all the party members and Crystals at the Altar. The Sage, John and Jennifer started casting the spell opening the Jade Passage. During the cast, some camped evil spirits spilt out and chased the Crystals to merge into them. Bat and the remaining fight against them. The Crystals must be safe in order to open the passage. When all these evil spirits were cleared, Bat drained and distributed the Earth energy to the party. This supported his saying that only Dark Crystals could open the Passage. It was a boundless in looking but condensed tunnel, filled with -- again -- evils. The party was going forward against those came from the other side, towards where they were from. The evils rushed harder and harder, and the fight broke the wall of the Passage. The force of the Rift was sucking the party to the outside -- not very strong, but they were stuck and could not reach the exit. The evils were besetting the party here, causing another serious fight. CHAPTER 11: The Another World (Click to View) Ch.11 / The Another World Everyone of the party were stunned at the last incident. They had made to the Another World, but the blast at the Passage exit had blew the party into several small teams, scattered in several spots around Pandaemonium, the Capital of Hell. The Forbidden Tower was where Julian gathered the Crystal energy, which was where the party should go. It was located at Brokeback Mountain, in the north from Pandaemonium. There was a graveyard in its south. Louis and one follower had awoken and found they were in the graveyard. The small team of two people had to fight the ghosts. Those who were rest in Hell had no hope to live again, other than grabbing a living body as belonged to them. The both later found Dennis, Davis and one follower in the graveyard. They were in danger -- they were somewhat consumed by the ghosts! They were saved after their uncontrolled body were defeated by the team. The group of five now advanced to the south of Pandaemonium. Now they realized the power of Earth Crystal had been effective, granted a thick armor to protect them. They cleared the way to the center of the capital, and found Woody lied unconsciously, with Deep, Freeze and another follower defending. One guess was that Woody advance too ahead of the team by his teleport skill, and he was not skilled enough to fight the evils on his own. The team carried Woody's body to seek the magicians' help. The group of eight crossed the capital center. No one was blasted to this place. Went beyond the capital, it was Brokeback Mountain in sight. The ruined place had left more and more ghosts here. The team eventually met Firen, Rudolf and some followers fighting here. They joined and headed the valley between the cliffs, which is where the Forbidden Tower was. The remaining party Bat, Sage, Jennifer and John awaited at the entrance. There was a thick dark energy needs everyone together to break into. Scattered teams would be consumed easily. The entrance was deep in the valley. It was a set of diving levels, connecting Stanley Prison, and then the main Tower. It was to block any incoming units. The deeper the party got, the stronger the resistance was. At Basement 9, the endlessly coming Hell soldiers had blocked the party's movement entirely, until... CHAPTER 12: The Forbidden Tower (Click to View) Ch.12 / The Forbidden Tower Woody appeared and carried everyone to Stanley Prison! It was just a step forward, though, but the entrance guards would not bother the Tower territory. Woody had teleported to this same location soon after the escaping from the Rift, but in Hell teleporting would leave an image behind, which was his "body" in south Pandaemonium. The Forbidden Tower was magically secured so teleporting further was impossible. He freed many sentenced officers of Julian, which were arrested for disapproving the Crystal collection. They knew the plan would not work, but instead making both world into the Void. There was no time but to stop Julian, who was in the floating throne room, which was connected to the top of the Tower by a long and narrow bridge. There were 40 floors to go, all of them were filled with evil. Some of them were willing to stop the disastrous operation. Now the party started their final journey from Stanley Prison. Here lied the souls of hatred, which were killed by not judicial means long ago. At the tenth floor, which was the touching level to next section, there was the most in number of dead souls, since they were trying hard to break from this bound and get out. The situation was similar for the ends of the other sections. It was the Ground Levels after that, the training floors for newly captured "soldiers". There was no empty wall here to look through the outside. The next section is the Clone Labs, where the clones of various origins tested. The clones were unconscious, but it was almost everything the team had fought were cloned here... The last section was the Air Levels, where the trained soldiers were in position. A few of them knew about the plan, but most did not. The party got a bit of assistance here. Finally, it was the Skybridge. It was exposed to the outside, so the strongest guards were in- charge of this level, including the throne room. The bridge was narrow, so it took the party a long time to clear the resistance. Julian was concentrating at absorbing the Crystal Power. Julian was almost completed the absorption when the party broke the door. It was fine, still, it could be enough for Julian to wipe the whole party out. He hid, went preparing to use the power in his attacks, and summoned guards and clones to weaken the party. He finally was out from the hid after summoning 9100 clones, and lighted the party, in his "Original" form this moment. The "Plasma", "Vibrextrema" and "Final Mix" forms followed after. When he was about to drain also the Earth energy directly from the party, he suddenly lost sight, stunned and lied on the floor. A strong beam, in pure white, made also the party dizzy and lost their own control. CHAPTER 13: The Void beyond the Hell (Click to View) Ch.13 / The Void beyond the Hell The party woke up, again scattered, but in an unknown place. This place was boundless just like the Rift. Events started at Julian fighting a random follower of the party, luckily Julian was quite weakened here. The place was full of mystic spirits, attacking the hero pointlessly. Members of the scattered party hanged around to find each other. The follower who fought Julian found the others one by one. They faced Julian after they were gathered. The weakened Julian still charged on the party, once more here. He fell eventually. He questioned when lying, that what he was doing for. Full of evil suddenly appeared and bounded the party, but then Julian woke up and fought them, with the party! Julian and the party finally face himself in the fully powered form, and endless evil spirits afterwards. The party saw only darkness after overpassing this confusing combat. Bat recognized the Julian known to himself. Yes, the "weakened" Julian was his actual brother, still fought against the party doubtfully, and then struck the demon- controlled part of his mind. The Source of Evil remotely captured his mind from inside. However the story was not over even Julian was saved, because... Boom and lights were on, the alliance found they were locked in an unknown place, still, of the Another World. The Source of Evil split itself to block the alliance from stopping its movement soon after its control to Julian was lost. There was a strong seal locking the place too, which was to be weakened by defeating the evil coming in. Julian sent the alliance to the Mortal World directly soon after the seal was weak enough, thanked to a grand strike cleared a huge evil pack. However they were already consuming the Mortal World. Cities were dead and stepped. The alliance was fighting the evils at the new ruins of the capital for a while. What needed at then was a way to block the evils getting out from the Jade Passage, suggested by the magicians. The wizard party of the Sage, Jennifer, John and the four Elemental Masters, along with Julian went to the Altar to fight. Bat suggested the control of the Jade Seal needed investigation, as the Seal should block the exposing evils normally. Bat brought the fighters Deep, Rudolf, Dennis, Woody and Davis to the Jade Seal Commands. The circuit boards were damaged by the evils. The team was fighting here. The another team was fighting at the Dark Forest. They felt even the evils were coming out, there was a force sucking to the Altar. The essential buses on the circuit boards were broken, that made the Seal disabled. All forms of energy were being sucked into the Altar -- towards the Another World. They must quickly set it up back to stop the disastrous energy flow. The team in the Dark Forest faced fewer and fewer evils, and sensed no more energy flowed inside. This seemed the situation was settled, but John saw very dense evil around the Altar. He said the alliance must go inside once more to shut the source. The Sage sent this message to Bat. Bat acknowledged and set a timer for expanding the sealed area. The alliance gathered at the entrance of the Altar Forest, waiting the rushing pack of evil. They attached themselves into the energy flow sucked into the Jade Passage after cleared the waves of evil. It was an enormous spiral inside, not the Jade Passage. John saw the "exit" to the Another World was also unconnected. Nevertheless, the center must be the cause of the flow. Then, the alliance headed towards it and cleared all resistance. It took a long way to get there through this great emptiness. Here was the alliance and the evil Sphere at the center charging face-to-face. It introduced as Omega. It was to make all the world collapse into the Void here, returning to the nothingness! It then started the sucking power again. The first was to destroy the Jade Seal. Evils from the both worlds were getting towards the alliance. This sphere made up of unknown kinds of energy could use dominating moves of any element. Omega was the ultimate Source of Evil; this was the last battle to fight with! EPILOGUE (Click to View) ---------------- EPILOGUE ---------------- The great hatred condensed like a black hole, was finally broken by the alliance. Omega was formed by gathering the dead souls who lost their lives in anger. They interacted very little back when they were alive. Being ignored into loneliness cause their anger for dominating the other's mind, and taking everything from the world. That would be fair when everyone was alone and empty as the same. It used Julian as a means to gather the Crystals, and intended to hold the energy during its interworld transit, that would create the Void. The Evil always exists and cannot be eliminated, but so for the Good. No one would be absolutely evil, it was just the sight from the heart was blind for a while. The gates for both worlds from the releasing Void would soon disappear. Julian would still take the duty to return justice to the Another World. His brother would be responsible at the opposite world. The others also were returning to their home following Bat. The Elemental Masters stayed hidden balancing the energy of the world. Everything are sacred under the good will. The Fistists had released their belief against the Optimists. Both sides now adopted the Sastese traditional and true value of combat -- to benefit all the fighters. ------------------------------------------------------------- Although it basically describes what happens and what to include in the stages. One chapter means 6 stages. As its title, and if you've played you'll know, the plot is adopting some themes from the Final Fantasy series. List of Stages (Click to View) CHAPTER 1 STAGE 1 - Tournaments STAGE 2 - Finals Arena STAGE 3 - Passage to the Forest Entrance STAGE 4 - Path under the Woods STAGE 5 - Lion Forest Core STAGE 6 - Beset inside CHAPTER 2 STAGE 7 - Area I, Queen's Island STAGE 8 - Area II, Queen's Island STAGE 9 - Area III, Queen's Island STAGE 10 - Area IV, Queen's Island STAGE 11 - Besieged in the Village STAGE 12 - Save the Enemy CHAPTER 3 STAGE 13 - Basement, Suspicious Airship STAGE 14 - Lower Level, Suspicious Airship STAGE 15 - Fell off to the Sky! STAGE 16 - A Tough Welcoming STAGE 17 - Secret Hallway STAGE 18 - Throne in the Corner CHAPTER 4 STAGE 19 - Goswin Forest STAGE 20 - The Great Wall STAGE 21 - John's Lab STAGE 22 - Evil Around the Wall STAGE 23 - Buried in Fire STAGE 24 - Hold the Holy Woods! CHAPTER 5 STAGE 25 - Clash in Queen's Island STAGE 26 - Deck, Ship of the Crystal STAGE 27 - Body, Ship of the Crystal STAGE 28 - Submarine of the Crystal STAGE 29 - Cave of Water STAGE 30 - Cold Cave Core Crisis CHAPTER 6 STAGE 31 - Area V, Queen's Island STAGE 32 - Crystal Safe STAGE 33 - Sewers of Steam STAGE 34 - Ancient Gate STAGE 35 - Volcano Paths STAGE 36 - Volcano Core CHAPTER 7 STAGE 37 - Castle Intruders STAGE 38 - Far-Eastern Streets STAGE 39 - Far-Eastern Illusion STAGE 40 - Riverwoods STAGE 41 - The Grassy Wall STAGE 42 - Crystal Safe Hacked! CHAPTER 8 STAGE 43 - Where's Jennifer? STAGE 44 - Deep in Bamboos STAGE 45 - The Mystic Godown STAGE 46 - The Warriors' Camp STAGE 47 - Civil Destruction STAGE 48 - Mist Forest CHAPTER 9 STAGE 49 - Beacon Lock STAGE 50 - The Dark Forest STAGE 51 - A Heartbreaking Pursuit STAGE 52 - The Altar Forest STAGE 53 - Mortal Evils STAGE 54 - The Immortal CHAPTER 10 STAGE 55 - Circuit Boards, Jade Seal STAGE 56 - Tower Structure, Jade Seal STAGE 57 - Command Room, Jade Seal STAGE 58 - The Dark Crystals STAGE 59 - Jade Passage STAGE 60 - Interdimensional Rift CHAPTER 11 STAGE 61 - Graveyard of Hell STAGE 62 - Approaching Pandaemonium STAGE 63 - Across Pandaemonium STAGE 64 - Beyond Pandaemonium STAGE 65 - Brokeback Valley STAGE 66 - Dive into the Entrance CHAPTER 12 STAGE 67 - Stanley Prison STAGE 68 - Ground Levels, Forbidden Tower STAGE 69 - Clone Labs, Forbidden Tower STAGE 70 - Air Levels, Forbidden Tower STAGE 71 - Skybridge, Forbidden Tower STAGE 72 - Throne of Devil CHAPTER 13 STAGE 73 - Julian's Consciousness STAGE 74 - Externally Trapped STAGE 75 - Grand Ruin of the Recent STAGE 76 - Circuits Malfunctioned STAGE 77 - The Altar's Exposure STAGE 78 - The Void RE: Plot writing: "F.F. x LF2" - Alapottra - 07-30-2014 .Oo0.... Thats a long list of stage and story.., o_0 |