I've just completed drafting the plot for my own mod of LF2.
The idea is aged 7 years, but never nailed down as now.
I think it's not very right to post here because this is a plot, not exactly a story. There isn't a single dialogue.
But it's not so for the Projects section either, as I've nothing (can be played) to release.
The mod is a huge stage set, for 13 EXEs, i.e. 78 stages.
I must draft and fix the plot first because it determines how the heroes "advance levels", what enemies and backgrounds to be included.
So it must go right...
I'm adapting "described stages". It is like the original LF2 stages but with a short story mentioning why the heroes fight in the places,
what the roles and purposes of the enemies are etc., which is very different from deliberately scripted in-game stories like Kingdom-LF2.
I guess people would less enjoy playing mods require reading a huge text file attached, but here it is...
Here's the plot. Would you feel interested to play around the stages based on this framework?
-------------------------------------------------------------
FINAL FANTASY x LITTLE FIGHTER 2
Here plans what the general plot is and what elements the
stages will contain.
[spoilerROLOGUE and SETTING]----------------
PROLOGUE and setting
----------------
In Sasto, the known world to the little fighters, fighting
was a key part of the people's life. Not really for causing
troubles, these lovely little guys fight for exercise and
entertainment, not for war. And they were very tough too, the
fighting were extremely occasionally fatal. This was probably
biologically how their race was. A normal-tier fighter could
stand a couple of neck-stepping with no injury -- but serious
pain as human. Hmm they recover much faster than us.
"Magic" was common here too. It means, the energy balls seem
to be magic for human was natural here. Fighters can cost
their stamina to make them, simply condense and fill the air
with their energy.
The fighters everywhere in Sasto were not really unified.
There were mainly two beliefs, or sides. Some fighters
thought their naturally given power, by the Creator, is
sacred and should be limited to their own body use. They
refused to cast magic on weapons or tools, and take those who
do so offensive that has to be punished. This side was called
the Fistists, disputes they use also their legs and plain
weapons.
Those who were "offended" to them were amazed about their
reasons. They thought their intelligence of crafting weapons
were also given by the Creator. If mixing magic and tools
could optimize the combat power, then it would be the way --
these are the Optimists.
Initially this was how the two beliefs are formed, and people
shared the similar join. The Fistists stayed hidden in their
thought "sacred" camps and took planned assaults, while the
Optimists usually participate in public activities.
Now, you (the players) join the story as passive participants
following the other characters' interaction.[/spoiler]
-------------------------------------------------------------
Although it basically describes what happens and what to include in the stages.
One chapter means 6 stages.
As its title, and if you've played you'll know, the plot is adopting some themes from the Final Fantasy series.
The idea is aged 7 years, but never nailed down as now.
I think it's not very right to post here because this is a plot, not exactly a story. There isn't a single dialogue.
But it's not so for the Projects section either, as I've nothing (can be played) to release.
The mod is a huge stage set, for 13 EXEs, i.e. 78 stages.
I must draft and fix the plot first because it determines how the heroes "advance levels", what enemies and backgrounds to be included.
So it must go right...
I'm adapting "described stages". It is like the original LF2 stages but with a short story mentioning why the heroes fight in the places,
what the roles and purposes of the enemies are etc., which is very different from deliberately scripted in-game stories like Kingdom-LF2.
I guess people would less enjoy playing mods require reading a huge text file attached, but here it is...
Here's the plot. Would you feel interested to play around the stages based on this framework?
-------------------------------------------------------------
FINAL FANTASY x LITTLE FIGHTER 2
Here plans what the general plot is and what elements the
stages will contain.
[spoilerROLOGUE and SETTING]----------------
PROLOGUE and setting
----------------
In Sasto, the known world to the little fighters, fighting
was a key part of the people's life. Not really for causing
troubles, these lovely little guys fight for exercise and
entertainment, not for war. And they were very tough too, the
fighting were extremely occasionally fatal. This was probably
biologically how their race was. A normal-tier fighter could
stand a couple of neck-stepping with no injury -- but serious
pain as human. Hmm they recover much faster than us.
"Magic" was common here too. It means, the energy balls seem
to be magic for human was natural here. Fighters can cost
their stamina to make them, simply condense and fill the air
with their energy.
The fighters everywhere in Sasto were not really unified.
There were mainly two beliefs, or sides. Some fighters
thought their naturally given power, by the Creator, is
sacred and should be limited to their own body use. They
refused to cast magic on weapons or tools, and take those who
do so offensive that has to be punished. This side was called
the Fistists, disputes they use also their legs and plain
weapons.
Those who were "offended" to them were amazed about their
reasons. They thought their intelligence of crafting weapons
were also given by the Creator. If mixing magic and tools
could optimize the combat power, then it would be the way --
these are the Optimists.
Initially this was how the two beliefs are formed, and people
shared the similar join. The Fistists stayed hidden in their
thought "sacred" camps and took planned assaults, while the
Optimists usually participate in public activities.
Now, you (the players) join the story as passive participants
following the other characters' interaction.[/spoiler]
CHAPTER 1: Encounters (Click to View)
----------------
General PLOT
----------------
Ch.1 / Encounters
You started off as a team of participants in the Optimist-
organized fighting tournament, which was soon getting a
Fistists' assault. The team, including a warrior Deep joined
at the semi-finals, helped keeping the venue clear. The chaos
prevented the finals to be held. The party faced and defeated
the "Generals" of the assault -- Dennis, Woody and Davis --
at the Finals Arena.
Later, the team decided to take revenge by striking the
Fistist base. To enter they had to go deep into Lion Forest,
through its frontier, then a path connects the core. During
the fight in the core, the Elemental Masters suddenly appear,
which was very rare. They set up a puzzling "training" to
them, including the Fistists invited. Note that Masters are
respected by the both sides, like the prophets of the
Creator. They introduced as Firen and Freeze for the Fire and
Ice Master respectively.
General PLOT
----------------
Ch.1 / Encounters
You started off as a team of participants in the Optimist-
organized fighting tournament, which was soon getting a
Fistists' assault. The team, including a warrior Deep joined
at the semi-finals, helped keeping the venue clear. The chaos
prevented the finals to be held. The party faced and defeated
the "Generals" of the assault -- Dennis, Woody and Davis --
at the Finals Arena.
Later, the team decided to take revenge by striking the
Fistist base. To enter they had to go deep into Lion Forest,
through its frontier, then a path connects the core. During
the fight in the core, the Elemental Masters suddenly appear,
which was very rare. They set up a puzzling "training" to
them, including the Fistists invited. Note that Masters are
respected by the both sides, like the prophets of the
Creator. They introduced as Firen and Freeze for the Fire and
Ice Master respectively.
CHAPTER 2: Mock and Trial (Click to View)
Ch.2 / Mock and Trial
The whole party was brought to the coordinated base of the
Fire and Ice Masters, Queen's Island. They continued the long
training sessions with the party having little understanding
of it. Still getting through them though. There were totally
four sessions, each took an open area in the Island. The
first two featured fighting against larger packs of opponents
on a wide and a narrow path next to cliffs. The third
stimulated the "battle mode", and the last "championship"
mode with boss fighting.
Davis, the Fistist leader worst in temper had disappeared
from the last session. He went to his former master of his
own training, at a time matched a crisis in the master's
village. Again a lot of resisting fighters, just like in the
forest core, attacking the village. The Elemental Masters
sent also the allies of the Optimists to help with, said the
crisis was about all fighters. After the place was cleared,
it was started to be noticed that an airship was landed
nearby, never seen before. The party decided to follow it.
The whole party was brought to the coordinated base of the
Fire and Ice Masters, Queen's Island. They continued the long
training sessions with the party having little understanding
of it. Still getting through them though. There were totally
four sessions, each took an open area in the Island. The
first two featured fighting against larger packs of opponents
on a wide and a narrow path next to cliffs. The third
stimulated the "battle mode", and the last "championship"
mode with boss fighting.
Davis, the Fistist leader worst in temper had disappeared
from the last session. He went to his former master of his
own training, at a time matched a crisis in the master's
village. Again a lot of resisting fighters, just like in the
forest core, attacking the village. The Elemental Masters
sent also the allies of the Optimists to help with, said the
crisis was about all fighters. After the place was cleared,
it was started to be noticed that an airship was landed
nearby, never seen before. The party decided to follow it.
CHAPTER 3: Coliseum vs Reality (Click to View)
Ch.3 / Coliseum vs Reality
The party hid in the wide and dark basement of the airship,
aimed the deck for the destination to see what happened here.
They quietly advanced and cleared some guards. But later they
see some clones of the groupmates! Things got furious when
they had reached the corridor on the next level. They met an
evil-like person later. After that all of the party were
pushed off the ship, but locked in the sky -- they wanted to
finish the party here!
The magical bound disappeared later, and the party reached
the surface at a beach, did not know why. Some royal-looking
guards came to... fight the party again. But they seemed to
have a purpose -- they pushed the party towards a direction.
Across a desert, the party had made to a castle. Seemed this
was the place they are working for. An armored person opened
a hidden tunnel, and told the party to force forward inside.
That connects to the real throne, of that armored person --
Louis, the Master of Earth. He fought the party once, then
another time after off armor.
Louis introduced something to the party. There were four
Masters, not only Fire and Ice as known to and learnt by most
fighters. He was for Earth, and the remaining is Wind.
Fighters have the potential to learn all of them. Louis
himself was studying Wind too. Through putting off his armor,
he became a dragoon, which is wind-based. Over Sasto there
were four Crystals, each maintaining the power of its
element.
The party hid in the wide and dark basement of the airship,
aimed the deck for the destination to see what happened here.
They quietly advanced and cleared some guards. But later they
see some clones of the groupmates! Things got furious when
they had reached the corridor on the next level. They met an
evil-like person later. After that all of the party were
pushed off the ship, but locked in the sky -- they wanted to
finish the party here!
The magical bound disappeared later, and the party reached
the surface at a beach, did not know why. Some royal-looking
guards came to... fight the party again. But they seemed to
have a purpose -- they pushed the party towards a direction.
Across a desert, the party had made to a castle. Seemed this
was the place they are working for. An armored person opened
a hidden tunnel, and told the party to force forward inside.
That connects to the real throne, of that armored person --
Louis, the Master of Earth. He fought the party once, then
another time after off armor.
Louis introduced something to the party. There were four
Masters, not only Fire and Ice as known to and learnt by most
fighters. He was for Earth, and the remaining is Wind.
Fighters have the potential to learn all of them. Louis
himself was studying Wind too. Through putting off his armor,
he became a dragoon, which is wind-based. Over Sasto there
were four Crystals, each maintaining the power of its
element.
CHAPTER 4: The Wind Crystal (Click to View)
Ch.4 / The Wind Crystal
By wearing off the armor, Louis had a stronger sense in
Wind. He felt something wrong about Wind, an inconsistent
energy wave. Healthy Crystals should emit stable waves. The
Wind Crystal was in trouble! Find the Master!
It was known that the Wind Crystal is placed beyond the Great
Wall, the structure protecting it. It was very tall, so to
pass through it the party must go through its gates. The gate
connecting outside was located at Goswin Forest, which is the
current destination. There were resistance the party had to
fight against, also on the Wall.
Louis also told, that there are two Guardians watching and
protecting the Crystals, each for two. John was responsible
for the Wind and Earth Crystals, while Jennifer for the
remaining. At this moment John still had not appeared. Why?
John's Lab was set in the Great Wall, around the middle point
between the two gates. Since there might be something wrong,
the party must go check it. Yes, as predicted, the Lab was
sealed and surrounded by the enemies. After saving John, he
joined the party with the Sight of Light, enabled the party
seeing the evil. Full of darkness bounded the Wall. Long
clearing the way, the party saw the inner forest was in fire.
There were dark fire elementals attacking Henry, the Wind
Master. It was the given work to the party to save him!
Everyone held a long time before and after the fire was
defeated, for the sake of the Crystal.
By wearing off the armor, Louis had a stronger sense in
Wind. He felt something wrong about Wind, an inconsistent
energy wave. Healthy Crystals should emit stable waves. The
Wind Crystal was in trouble! Find the Master!
It was known that the Wind Crystal is placed beyond the Great
Wall, the structure protecting it. It was very tall, so to
pass through it the party must go through its gates. The gate
connecting outside was located at Goswin Forest, which is the
current destination. There were resistance the party had to
fight against, also on the Wall.
Louis also told, that there are two Guardians watching and
protecting the Crystals, each for two. John was responsible
for the Wind and Earth Crystals, while Jennifer for the
remaining. At this moment John still had not appeared. Why?
John's Lab was set in the Great Wall, around the middle point
between the two gates. Since there might be something wrong,
the party must go check it. Yes, as predicted, the Lab was
sealed and surrounded by the enemies. After saving John, he
joined the party with the Sight of Light, enabled the party
seeing the evil. Full of darkness bounded the Wall. Long
clearing the way, the party saw the inner forest was in fire.
There were dark fire elementals attacking Henry, the Wind
Master. It was the given work to the party to save him!
Everyone held a long time before and after the fire was
defeated, for the sake of the Crystal.
CHAPTER 5: The Water Crystal (Click to View)
Ch.5 / The Water Crystal
It was checked that around 40% of the energy of the Wind
Crystal was drained. Henry said there was a method in Queen's
Island to keep it save and let it recovers. Then, Henry
joined the party towards the Fire and Ice Masters.
When the party was nearly approached, they received Freeze's
message -- seeking assistance! There was a large pack of evil
blocking their Crystal-guarding task. Freeze sensed the Water
Crystal was unstable. He suggested splitting the party into
two: Water Avengers and Water Defenders. The first was to
stay to assist Firen resisting for the Island, while the
second was to follow Freeze to clear the way towards the
Crystal.
The Water Crystal was lied in an underground cave, which had
an underwater entrance. The party members were all mortal
livings so they needed to take transport into there, through
a ship and then a submarine. Sure both of them are intruded.
The Defenders joined right before the Avengers gained the
control of the ship back, as the situation in the Island was
stable then and the Avengers at this moment needed a bigger
army. The whole party then cleared the way for the submarine,
and the cave. There were clones of the Water mages,
elementals and even the Master draining off the Water energy
as the party arrived. Kill them off!
It was checked that around 40% of the energy of the Wind
Crystal was drained. Henry said there was a method in Queen's
Island to keep it save and let it recovers. Then, Henry
joined the party towards the Fire and Ice Masters.
When the party was nearly approached, they received Freeze's
message -- seeking assistance! There was a large pack of evil
blocking their Crystal-guarding task. Freeze sensed the Water
Crystal was unstable. He suggested splitting the party into
two: Water Avengers and Water Defenders. The first was to
stay to assist Firen resisting for the Island, while the
second was to follow Freeze to clear the way towards the
Crystal.
The Water Crystal was lied in an underground cave, which had
an underwater entrance. The party members were all mortal
livings so they needed to take transport into there, through
a ship and then a submarine. Sure both of them are intruded.
The Defenders joined right before the Avengers gained the
control of the ship back, as the situation in the Island was
stable then and the Avengers at this moment needed a bigger
army. The whole party then cleared the way for the submarine,
and the cave. There were clones of the Water mages,
elementals and even the Master draining off the Water energy
as the party arrived. Kill them off!
CHAPTER 6: The Fire Crystal (Click to View)
Ch.6 / The Fire Crystal
This time was worse. The Water Crystal was damaged to just
a bit above 50% power. Recalled the initial purpose to visit
Queen's Island, that was to store the Crystals. The party
went to the special storage room, Crystal Safe, under Firen
and Freeze's leading. There were remaining clones on the way
needed to be cleared.
After settling down the Water and Wind Crystals, soon it was
sensed that the Fire Crystal was also under trouble. The
Masters knew all elements have to work together. Similarly,
if one intended to bring the Crystal down, they must bring
all.
The Fire Crystal was located inside the Queen's Volcano. Its
surface was covered by lava, able to melt any fighters in
contact. To get inside, the party should follow the Sewers of
Steam, open the Ancient Gate and then finally make to the hot
but fatal-heat-proof Volcano Paths. Just like they were in
the Water Cave, they fought clones here at the Core of
Volcano.
This time was worse. The Water Crystal was damaged to just
a bit above 50% power. Recalled the initial purpose to visit
Queen's Island, that was to store the Crystals. The party
went to the special storage room, Crystal Safe, under Firen
and Freeze's leading. There were remaining clones on the way
needed to be cleared.
After settling down the Water and Wind Crystals, soon it was
sensed that the Fire Crystal was also under trouble. The
Masters knew all elements have to work together. Similarly,
if one intended to bring the Crystal down, they must bring
all.
The Fire Crystal was located inside the Queen's Volcano. Its
surface was covered by lava, able to melt any fighters in
contact. To get inside, the party should follow the Sewers of
Steam, open the Ancient Gate and then finally make to the hot
but fatal-heat-proof Volcano Paths. Just like they were in
the Water Cave, they fought clones here at the Core of
Volcano.
CHAPTER 7: The Crystal Intruders (Click to View)
Ch.7 / The Crystal Intruders
Even worse this time -- only a third of Fire energy was left.
The worst was, Louis finally realize he could not fully rely
on his fellow guards to protect the Earth Crystal, as he had
seen how massive the clone armies were. Woody volunteered to
bring and guard the three Crystals at the Safe. Louis led the
party to guard his castle.
Upon arrival, as guessed there were intruders, but not the
same as those seen. There were a lot of "ninjas", fighters
adopting the style from the far east. Knights reported the
ninjas had grabbed the Crystal. The party helped defeating
the intruders, but unfortunately they could not the Crystal
being stolen. The party then chased the ninjas.
First they arrived the town the ninjas lived around, and had
a street fight. The robber ran to the forest behind the town.
When the party chased up, they fell into a ninja's illusion.
They felt their movements but the surroundings were static!
John had stepped backwards and dispelled the illusion, but a
hard fight has fought. They chased up to the riverside then,
and finally made to a place seemed to the dead end. That was
a grassy wall. During the messy fight of clones, suddenly all
the ninjas were disappeared.
Rudolf, the senior ninja announced the Earth Crystal was
safely hidden. He explained they foreseen this crisis and
were to help hiding the Crystals using their Spell of
Disappearance. Furthermore they thought they were only to be
trusted, but not to trust other clans, leading to this
incident of robbery. This place was really remote. It was
asked whether should the other Crystals also be brought here
and hidden. Freeze led the party to check the current status
of the Crystals, with Rudolf joined.
There were again intruders on Queen's Island, unfortunately.
Even worse was, they were mainly blocking the way to the
Crystal Safe. It was really broken, as seen by the party
after cleared the way and made to the Safe. All the three
Crystals here were lost too!
Even worse this time -- only a third of Fire energy was left.
The worst was, Louis finally realize he could not fully rely
on his fellow guards to protect the Earth Crystal, as he had
seen how massive the clone armies were. Woody volunteered to
bring and guard the three Crystals at the Safe. Louis led the
party to guard his castle.
Upon arrival, as guessed there were intruders, but not the
same as those seen. There were a lot of "ninjas", fighters
adopting the style from the far east. Knights reported the
ninjas had grabbed the Crystal. The party helped defeating
the intruders, but unfortunately they could not the Crystal
being stolen. The party then chased the ninjas.
First they arrived the town the ninjas lived around, and had
a street fight. The robber ran to the forest behind the town.
When the party chased up, they fell into a ninja's illusion.
They felt their movements but the surroundings were static!
John had stepped backwards and dispelled the illusion, but a
hard fight has fought. They chased up to the riverside then,
and finally made to a place seemed to the dead end. That was
a grassy wall. During the messy fight of clones, suddenly all
the ninjas were disappeared.
Rudolf, the senior ninja announced the Earth Crystal was
safely hidden. He explained they foreseen this crisis and
were to help hiding the Crystals using their Spell of
Disappearance. Furthermore they thought they were only to be
trusted, but not to trust other clans, leading to this
incident of robbery. This place was really remote. It was
asked whether should the other Crystals also be brought here
and hidden. Freeze led the party to check the current status
of the Crystals, with Rudolf joined.
There were again intruders on Queen's Island, unfortunately.
Even worse was, they were mainly blocking the way to the
Crystal Safe. It was really broken, as seen by the party
after cleared the way and made to the Safe. All the three
Crystals here were lost too!
CHAPTER 8: Pursuits (Click to View)
Ch.8 / Pursuits
A voice suddenly be heard by Freeze, asking if they find a
fellow was lost. Right at this moment Rudolf said he notice
only one genious Guardian to break the illusion, but there
should be two. Everyone now realized Jennifer was ignored
after the Crystal crisis. She should have theories about how
to track the Crystals back.
The party faced the occupying clones in Jennifer's Altar and
cleared them, but they could not find her. Through the Sphere
Jennifer from the far sensed the party, and sent an "angel"
bringing the message, that she was locked in Beacon Lock. The
party now had raised two methods for the rescue. The first
would be seeking the help of the warriors to break the lock,
suggested by Deep. The another was by Freeze, said he knew
the voice heard in his head, and to find that person. That
was the, legandary, Sage. Freeze was leading Firen, Henry,
Louis and John for his team, the remaining would follow Deep.
The "Followers of the Sword", Deep's team, was passing
through the Bamboo Forest surrounding the Warriors' Camp.
Even at this place there was resistance, but Deep said it is
how the clan people faces foreigners.
On the other hand, the "Followers of the Sage", Freeze's
team, was told to meet at an abandoned warehouse by following
the specified direction. There were clones of the evil
inside, and, a lot of weapons moved on their own. It seemed
this place were a trap but why was the words of the Sage?
As Deep arrived the Warriors' Camp, they got the "welcoming",
a neat fight. There were trained soldiers, swordsmen, knights
and fighters joining. They said by fighting with various
opponents trainees could enhance their skills, and actually
the trainers are assessing whether the incomers are qualified
to get in. The team requested help breaking the Lock of
Beacon, and the warriors agreed to follow.
In the night, when people were sleeping, the camp was burnt.
Deep found it was some of the soldiers and his teammates who
set the fire! A furious battle was started here with a lot of
questions. But soon Deep found the fire setters gain their
consciousness back upon being defeated. They had no memory
for what they were done. Deep was still doubted for whether
take any punishment on them or not, but he heard Sage's voice
for heading Beacon Lock and do not bother this issue, at the
moment. He followed.
On Freeze's side, they arrived the Mist Forest after leaving
the strange warehouse. A thick fog suddenly appeared, blocked
the sights among each other. Freeze and a follower woked from
it, and searched the others. However, whoever they had found
fight against them, and restored consciousness after being
defeated. Along the task they found the clones of themselves
too. Even after all teammates were back, they were bounded to
the tightest...
A voice suddenly be heard by Freeze, asking if they find a
fellow was lost. Right at this moment Rudolf said he notice
only one genious Guardian to break the illusion, but there
should be two. Everyone now realized Jennifer was ignored
after the Crystal crisis. She should have theories about how
to track the Crystals back.
The party faced the occupying clones in Jennifer's Altar and
cleared them, but they could not find her. Through the Sphere
Jennifer from the far sensed the party, and sent an "angel"
bringing the message, that she was locked in Beacon Lock. The
party now had raised two methods for the rescue. The first
would be seeking the help of the warriors to break the lock,
suggested by Deep. The another was by Freeze, said he knew
the voice heard in his head, and to find that person. That
was the, legandary, Sage. Freeze was leading Firen, Henry,
Louis and John for his team, the remaining would follow Deep.
The "Followers of the Sword", Deep's team, was passing
through the Bamboo Forest surrounding the Warriors' Camp.
Even at this place there was resistance, but Deep said it is
how the clan people faces foreigners.
On the other hand, the "Followers of the Sage", Freeze's
team, was told to meet at an abandoned warehouse by following
the specified direction. There were clones of the evil
inside, and, a lot of weapons moved on their own. It seemed
this place were a trap but why was the words of the Sage?
As Deep arrived the Warriors' Camp, they got the "welcoming",
a neat fight. There were trained soldiers, swordsmen, knights
and fighters joining. They said by fighting with various
opponents trainees could enhance their skills, and actually
the trainers are assessing whether the incomers are qualified
to get in. The team requested help breaking the Lock of
Beacon, and the warriors agreed to follow.
In the night, when people were sleeping, the camp was burnt.
Deep found it was some of the soldiers and his teammates who
set the fire! A furious battle was started here with a lot of
questions. But soon Deep found the fire setters gain their
consciousness back upon being defeated. They had no memory
for what they were done. Deep was still doubted for whether
take any punishment on them or not, but he heard Sage's voice
for heading Beacon Lock and do not bother this issue, at the
moment. He followed.
On Freeze's side, they arrived the Mist Forest after leaving
the strange warehouse. A thick fog suddenly appeared, blocked
the sights among each other. Freeze and a follower woked from
it, and searched the others. However, whoever they had found
fight against them, and restored consciousness after being
defeated. Along the task they found the clones of themselves
too. Even after all teammates were back, they were bounded to
the tightest...
CHAPTER 9: Light and Darkness (Click to View)
Ch.9 / Light and Darkness
The Sage promised to meet the party in Beacon and explain
everything just happened. Freeze's team found themselves a
bit screwed but still had to follow the guidance. Deep's team
and the warriors were fighting at the Lock against the evil
sealing the place. Freeze joined in the mid-way. After it was
cleared, the party worked together to break the Lock.
The Sage had arrived at the very last. Jennifer was rescued.
Each of both had one message to tell. The Sage explained
people were vulnerable to be manipulated, as deliberately
demonstrated to the two teams. And not even people, but also
the weapons without lives. Jennifer brought another message,
that Julian, the Master of Darkness, sought to rule over the
Mortal World. By collecting the Crystals he could bring
light energy to the Hell and open the gate from there to
here, release all the ghosts. Even though the method was not
clear, it was certain the gate in the Mortal World to Hell
was in the Altar Forest. She suggested bringing a team into
the forest for investigation.
Regardless of the messages, Freeze thought the "lost fellow"
Jennifer was found, but the Sage was intended to ask about
Woody. While everyone thought Woody was failed to resist for
the Safe, the Sage brought a frightening "not really". She
picked Firen, Freeze, Dennis and Davis for her team, and the
remaining for Jennifer's. The Sage aimed the airship the
party boarded before, said there was where Woody at.
It took a long time for Jennifer's team to advance into the
Altar Forest. First they had to go across its surrounding
Dark Forest. The evil spirits were to get to the Altar,
against its defending holy guards. Clear the evil sought to
drain the fighters!
The Sage brought her team flew into the airship, landed on
the upper level. They faced Woody at then, and... he started
a fight. The evil man who the team had met the first time on
board followed the strike. Then, both of them started the
third fight. After all they ran. The team were chasing them.
Woody seemed to become an evil servant rather than a captive.
He had far boosted power and fought the team heartlessly. But
this was not the time for emotions, the Sage said the team
must follow after them. Along the corridors, the team finally
made to the same command room and questioned at Woody, but
they only received a fight for the answer. The team fought
hardly to defeat them. Woody teleported himself and the man
to somewhere else, and left the airship flies on its own.
Jennifer at this moment had made out from the Dark Forest.
They reached some ancient structures, which should be in the
Altar Forest. Now they were showing to the holy guards that
they were here to save the Crystals and the world. They had
made to the Altar finally, however they could not figure out
how it works.
The airship landed next to an unseen entrance of a cave on
Mount Gull, with carrying the Sage's team. It was not right
why it sent the team here rather than just drop off the
enemies. The Cave of Gull was full of evil spirits, and Woody
the both were waiting not far away. Interestingly, in the
cave they resisted much earlier in a fight, but repeated
facing us several times. However, the Sage felt something
wrong at the fourth time. She sensed a "manipulator" from not
afar. She hid beside the main path, and cast Soulbreaks at
the fifth encounter. Eventually both evil servants were
stunned and defeated.
They slowly woke up after a short while. Woody felt blank
when he saw his fellows, especially the Fistists. Nothing
after reaching the Volcano Core was flashing in his memory.
The other man introduced himself as Bat very quickly, and
commanded the team to advance as soon as possible, to stop
the "greatest evil" before explaining anything else. Woody
asked for the position of the another team and went
teleporting them here.
The largest alliance was here before the manipulator, Julian.
Julian expected a confused Sage team here to be destroyed,
not including the others. But it was not a big deal, as he
would annihilate everything against him. He spawned massive
clone armies surrounding the alliance, and lighted his beams.
Even with strong counters, Julian re-spawned soon after
whenever he is fell. After the second fell, Bat summoned the
Elemental Masters, to mix their power into his eye laser-
beam. It was a bit late to cast when the remaining party was
retreating, but the beam successfully blinded Julian. Bat
grabbed the three Crystals, and Woody used his remaining
stamina to teleport everyone out.
The Sage promised to meet the party in Beacon and explain
everything just happened. Freeze's team found themselves a
bit screwed but still had to follow the guidance. Deep's team
and the warriors were fighting at the Lock against the evil
sealing the place. Freeze joined in the mid-way. After it was
cleared, the party worked together to break the Lock.
The Sage had arrived at the very last. Jennifer was rescued.
Each of both had one message to tell. The Sage explained
people were vulnerable to be manipulated, as deliberately
demonstrated to the two teams. And not even people, but also
the weapons without lives. Jennifer brought another message,
that Julian, the Master of Darkness, sought to rule over the
Mortal World. By collecting the Crystals he could bring
light energy to the Hell and open the gate from there to
here, release all the ghosts. Even though the method was not
clear, it was certain the gate in the Mortal World to Hell
was in the Altar Forest. She suggested bringing a team into
the forest for investigation.
Regardless of the messages, Freeze thought the "lost fellow"
Jennifer was found, but the Sage was intended to ask about
Woody. While everyone thought Woody was failed to resist for
the Safe, the Sage brought a frightening "not really". She
picked Firen, Freeze, Dennis and Davis for her team, and the
remaining for Jennifer's. The Sage aimed the airship the
party boarded before, said there was where Woody at.
It took a long time for Jennifer's team to advance into the
Altar Forest. First they had to go across its surrounding
Dark Forest. The evil spirits were to get to the Altar,
against its defending holy guards. Clear the evil sought to
drain the fighters!
The Sage brought her team flew into the airship, landed on
the upper level. They faced Woody at then, and... he started
a fight. The evil man who the team had met the first time on
board followed the strike. Then, both of them started the
third fight. After all they ran. The team were chasing them.
Woody seemed to become an evil servant rather than a captive.
He had far boosted power and fought the team heartlessly. But
this was not the time for emotions, the Sage said the team
must follow after them. Along the corridors, the team finally
made to the same command room and questioned at Woody, but
they only received a fight for the answer. The team fought
hardly to defeat them. Woody teleported himself and the man
to somewhere else, and left the airship flies on its own.
Jennifer at this moment had made out from the Dark Forest.
They reached some ancient structures, which should be in the
Altar Forest. Now they were showing to the holy guards that
they were here to save the Crystals and the world. They had
made to the Altar finally, however they could not figure out
how it works.
The airship landed next to an unseen entrance of a cave on
Mount Gull, with carrying the Sage's team. It was not right
why it sent the team here rather than just drop off the
enemies. The Cave of Gull was full of evil spirits, and Woody
the both were waiting not far away. Interestingly, in the
cave they resisted much earlier in a fight, but repeated
facing us several times. However, the Sage felt something
wrong at the fourth time. She sensed a "manipulator" from not
afar. She hid beside the main path, and cast Soulbreaks at
the fifth encounter. Eventually both evil servants were
stunned and defeated.
They slowly woke up after a short while. Woody felt blank
when he saw his fellows, especially the Fistists. Nothing
after reaching the Volcano Core was flashing in his memory.
The other man introduced himself as Bat very quickly, and
commanded the team to advance as soon as possible, to stop
the "greatest evil" before explaining anything else. Woody
asked for the position of the another team and went
teleporting them here.
The largest alliance was here before the manipulator, Julian.
Julian expected a confused Sage team here to be destroyed,
not including the others. But it was not a big deal, as he
would annihilate everything against him. He spawned massive
clone armies surrounding the alliance, and lighted his beams.
Even with strong counters, Julian re-spawned soon after
whenever he is fell. After the second fell, Bat summoned the
Elemental Masters, to mix their power into his eye laser-
beam. It was a bit late to cast when the remaining party was
retreating, but the beam successfully blinded Julian. Bat
grabbed the three Crystals, and Woody used his remaining
stamina to teleport everyone out.
CHAPTER 10: The New Dimension (Click to View)
Ch.10 / The New Dimension
They were now settled in the far-eastern Grassy Wall. Bat
said Woody was mind-controlled by Julian, to unlock the
Crystal Safe and bring the Crystals. Julian sent the airship
to look for the remaining Earth Crystal. About Bat himself,
he said he was Julian's younger brother. They learnt combat
and magic together. Julian was dead suddenly at a random day.
Unbelievably he resurrected a week later, but that was a
different person. He persuaded Bat to collect all the
Crystals and open the Interworld Gate, that to stop the live-
dead suffering cycle. He presented his plan, but Bat knew it
would make both worlds collapse, therefore refused. Julian
then manipulated Bat.
Bat said the party must go to the Another World to stop
Julian, because he soon gathered enough Crystal energy to
finish the plan. The way to do this was gathering deadly
drained Crystals at the Altar, and enter the Jade Passage to
the Another World. The three suffered Crystals' energy were
over-drained to have negative energy, or dark energy.
Moreover, to enable the Altar, the Jade Seal must be opened
first. This would be the place to go after hiding all the
Crystals here the Grassy Wall.
The Jade Seal was a mixed structure by magic and technology.
Its command room for controlling the seal was located at the
deepest basement. To get there the party must pass the huge
covering circuit boards and a gravity-shifted vertical
tunnel. There were guards always protecting this important
spot. By clearing all of them in the paths and the command
room, the Seal would be under control.
After then Woody gathered all the party members and Crystals
at the Altar. The Sage, John and Jennifer started casting the
spell opening the Jade Passage. During the cast, some camped
evil spirits spilt out and chased the Crystals to merge into
them. Bat and the remaining fight against them. The Crystals
must be safe in order to open the passage.
When all these evil spirits were cleared, Bat drained and
distributed the Earth energy to the party. This supported his
saying that only Dark Crystals could open the Passage. It was
a boundless in looking but condensed tunnel, filled with --
again -- evils. The party was going forward against those
came from the other side, towards where they were from. The
evils rushed harder and harder, and the fight broke the wall
of the Passage. The force of the Rift was sucking the party
to the outside -- not very strong, but they were stuck and
could not reach the exit. The evils were besetting the party
here, causing another serious fight.
They were now settled in the far-eastern Grassy Wall. Bat
said Woody was mind-controlled by Julian, to unlock the
Crystal Safe and bring the Crystals. Julian sent the airship
to look for the remaining Earth Crystal. About Bat himself,
he said he was Julian's younger brother. They learnt combat
and magic together. Julian was dead suddenly at a random day.
Unbelievably he resurrected a week later, but that was a
different person. He persuaded Bat to collect all the
Crystals and open the Interworld Gate, that to stop the live-
dead suffering cycle. He presented his plan, but Bat knew it
would make both worlds collapse, therefore refused. Julian
then manipulated Bat.
Bat said the party must go to the Another World to stop
Julian, because he soon gathered enough Crystal energy to
finish the plan. The way to do this was gathering deadly
drained Crystals at the Altar, and enter the Jade Passage to
the Another World. The three suffered Crystals' energy were
over-drained to have negative energy, or dark energy.
Moreover, to enable the Altar, the Jade Seal must be opened
first. This would be the place to go after hiding all the
Crystals here the Grassy Wall.
The Jade Seal was a mixed structure by magic and technology.
Its command room for controlling the seal was located at the
deepest basement. To get there the party must pass the huge
covering circuit boards and a gravity-shifted vertical
tunnel. There were guards always protecting this important
spot. By clearing all of them in the paths and the command
room, the Seal would be under control.
After then Woody gathered all the party members and Crystals
at the Altar. The Sage, John and Jennifer started casting the
spell opening the Jade Passage. During the cast, some camped
evil spirits spilt out and chased the Crystals to merge into
them. Bat and the remaining fight against them. The Crystals
must be safe in order to open the passage.
When all these evil spirits were cleared, Bat drained and
distributed the Earth energy to the party. This supported his
saying that only Dark Crystals could open the Passage. It was
a boundless in looking but condensed tunnel, filled with --
again -- evils. The party was going forward against those
came from the other side, towards where they were from. The
evils rushed harder and harder, and the fight broke the wall
of the Passage. The force of the Rift was sucking the party
to the outside -- not very strong, but they were stuck and
could not reach the exit. The evils were besetting the party
here, causing another serious fight.
CHAPTER 11: The Another World (Click to View)
Ch.11 / The Another World
Everyone of the party were stunned at the last incident. They
had made to the Another World, but the blast at the Passage
exit had blew the party into several small teams, scattered
in several spots around Pandaemonium, the Capital of Hell.
The Forbidden Tower was where Julian gathered the Crystal
energy, which was where the party should go. It was located
at Brokeback Mountain, in the north from Pandaemonium. There
was a graveyard in its south.
Louis and one follower had awoken and found they were in the
graveyard. The small team of two people had to fight the
ghosts. Those who were rest in Hell had no hope to live
again, other than grabbing a living body as belonged to them.
The both later found Dennis, Davis and one follower in the
graveyard. They were in danger -- they were somewhat consumed
by the ghosts! They were saved after their uncontrolled body
were defeated by the team.
The group of five now advanced to the south of Pandaemonium.
Now they realized the power of Earth Crystal had been
effective, granted a thick armor to protect them. They
cleared the way to the center of the capital, and found Woody
lied unconsciously, with Deep, Freeze and another follower
defending. One guess was that Woody advance too ahead of the
team by his teleport skill, and he was not skilled enough to
fight the evils on his own. The team carried Woody's body to
seek the magicians' help. The group of eight crossed the
capital center. No one was blasted to this place.
Went beyond the capital, it was Brokeback Mountain in sight.
The ruined place had left more and more ghosts here. The team
eventually met Firen, Rudolf and some followers fighting
here. They joined and headed the valley between the cliffs,
which is where the Forbidden Tower was. The remaining party
Bat, Sage, Jennifer and John awaited at the entrance. There
was a thick dark energy needs everyone together to break
into. Scattered teams would be consumed easily.
The entrance was deep in the valley. It was a set of diving
levels, connecting Stanley Prison, and then the main Tower.
It was to block any incoming units. The deeper the party got,
the stronger the resistance was. At Basement 9, the endlessly
coming Hell soldiers had blocked the party's movement
entirely, until...
Everyone of the party were stunned at the last incident. They
had made to the Another World, but the blast at the Passage
exit had blew the party into several small teams, scattered
in several spots around Pandaemonium, the Capital of Hell.
The Forbidden Tower was where Julian gathered the Crystal
energy, which was where the party should go. It was located
at Brokeback Mountain, in the north from Pandaemonium. There
was a graveyard in its south.
Louis and one follower had awoken and found they were in the
graveyard. The small team of two people had to fight the
ghosts. Those who were rest in Hell had no hope to live
again, other than grabbing a living body as belonged to them.
The both later found Dennis, Davis and one follower in the
graveyard. They were in danger -- they were somewhat consumed
by the ghosts! They were saved after their uncontrolled body
were defeated by the team.
The group of five now advanced to the south of Pandaemonium.
Now they realized the power of Earth Crystal had been
effective, granted a thick armor to protect them. They
cleared the way to the center of the capital, and found Woody
lied unconsciously, with Deep, Freeze and another follower
defending. One guess was that Woody advance too ahead of the
team by his teleport skill, and he was not skilled enough to
fight the evils on his own. The team carried Woody's body to
seek the magicians' help. The group of eight crossed the
capital center. No one was blasted to this place.
Went beyond the capital, it was Brokeback Mountain in sight.
The ruined place had left more and more ghosts here. The team
eventually met Firen, Rudolf and some followers fighting
here. They joined and headed the valley between the cliffs,
which is where the Forbidden Tower was. The remaining party
Bat, Sage, Jennifer and John awaited at the entrance. There
was a thick dark energy needs everyone together to break
into. Scattered teams would be consumed easily.
The entrance was deep in the valley. It was a set of diving
levels, connecting Stanley Prison, and then the main Tower.
It was to block any incoming units. The deeper the party got,
the stronger the resistance was. At Basement 9, the endlessly
coming Hell soldiers had blocked the party's movement
entirely, until...
CHAPTER 12: The Forbidden Tower (Click to View)
Ch.12 / The Forbidden Tower
Woody appeared and carried everyone to Stanley Prison! It was
just a step forward, though, but the entrance guards would
not bother the Tower territory. Woody had teleported to this
same location soon after the escaping from the Rift, but in
Hell teleporting would leave an image behind, which was his
"body" in south Pandaemonium. The Forbidden Tower was
magically secured so teleporting further was impossible. He
freed many sentenced officers of Julian, which were arrested
for disapproving the Crystal collection. They knew the plan
would not work, but instead making both world into the Void.
There was no time but to stop Julian, who was in the floating
throne room, which was connected to the top of the Tower by
a long and narrow bridge. There were 40 floors to go, all of
them were filled with evil. Some of them were willing to stop
the disastrous operation.
Now the party started their final journey from Stanley
Prison. Here lied the souls of hatred, which were killed by
not judicial means long ago. At the tenth floor, which was
the touching level to next section, there was the most in
number of dead souls, since they were trying hard to break
from this bound and get out. The situation was similar for
the ends of the other sections.
It was the Ground Levels after that, the training floors for
newly captured "soldiers". There was no empty wall here to
look through the outside. The next section is the Clone Labs,
where the clones of various origins tested. The clones were
unconscious, but it was almost everything the team had fought
were cloned here... The last section was the Air Levels,
where the trained soldiers were in position. A few of them
knew about the plan, but most did not. The party got a bit of
assistance here. Finally, it was the Skybridge. It was
exposed to the outside, so the strongest guards were in-
charge of this level, including the throne room. The bridge
was narrow, so it took the party a long time to clear the
resistance. Julian was concentrating at absorbing the Crystal
Power.
Julian was almost completed the absorption when the party
broke the door. It was fine, still, it could be enough for
Julian to wipe the whole party out. He hid, went preparing to
use the power in his attacks, and summoned guards and clones
to weaken the party. He finally was out from the hid after
summoning 9100 clones, and lighted the party, in his
"Original" form this moment. The "Plasma", "Vibrextrema" and
"Final Mix" forms followed after. When he was about to drain
also the Earth energy directly from the party, he suddenly
lost sight, stunned and lied on the floor. A strong beam, in
pure white, made also the party dizzy and lost their own
control.
Woody appeared and carried everyone to Stanley Prison! It was
just a step forward, though, but the entrance guards would
not bother the Tower territory. Woody had teleported to this
same location soon after the escaping from the Rift, but in
Hell teleporting would leave an image behind, which was his
"body" in south Pandaemonium. The Forbidden Tower was
magically secured so teleporting further was impossible. He
freed many sentenced officers of Julian, which were arrested
for disapproving the Crystal collection. They knew the plan
would not work, but instead making both world into the Void.
There was no time but to stop Julian, who was in the floating
throne room, which was connected to the top of the Tower by
a long and narrow bridge. There were 40 floors to go, all of
them were filled with evil. Some of them were willing to stop
the disastrous operation.
Now the party started their final journey from Stanley
Prison. Here lied the souls of hatred, which were killed by
not judicial means long ago. At the tenth floor, which was
the touching level to next section, there was the most in
number of dead souls, since they were trying hard to break
from this bound and get out. The situation was similar for
the ends of the other sections.
It was the Ground Levels after that, the training floors for
newly captured "soldiers". There was no empty wall here to
look through the outside. The next section is the Clone Labs,
where the clones of various origins tested. The clones were
unconscious, but it was almost everything the team had fought
were cloned here... The last section was the Air Levels,
where the trained soldiers were in position. A few of them
knew about the plan, but most did not. The party got a bit of
assistance here. Finally, it was the Skybridge. It was
exposed to the outside, so the strongest guards were in-
charge of this level, including the throne room. The bridge
was narrow, so it took the party a long time to clear the
resistance. Julian was concentrating at absorbing the Crystal
Power.
Julian was almost completed the absorption when the party
broke the door. It was fine, still, it could be enough for
Julian to wipe the whole party out. He hid, went preparing to
use the power in his attacks, and summoned guards and clones
to weaken the party. He finally was out from the hid after
summoning 9100 clones, and lighted the party, in his
"Original" form this moment. The "Plasma", "Vibrextrema" and
"Final Mix" forms followed after. When he was about to drain
also the Earth energy directly from the party, he suddenly
lost sight, stunned and lied on the floor. A strong beam, in
pure white, made also the party dizzy and lost their own
control.
CHAPTER 13: The Void beyond the Hell (Click to View)
Ch.13 / The Void beyond the Hell
The party woke up, again scattered, but in an unknown place.
This place was boundless just like the Rift. Events started
at Julian fighting a random follower of the party, luckily
Julian was quite weakened here. The place was full of mystic
spirits, attacking the hero pointlessly. Members of the
scattered party hanged around to find each other. The
follower who fought Julian found the others one by one. They
faced Julian after they were gathered. The weakened Julian
still charged on the party, once more here.
He fell eventually. He questioned when lying, that what he
was doing for. Full of evil suddenly appeared and bounded the
party, but then Julian woke up and fought them, with the
party! Julian and the party finally face himself in the fully
powered form, and endless evil spirits afterwards.
The party saw only darkness after overpassing this confusing
combat. Bat recognized the Julian known to himself. Yes, the
"weakened" Julian was his actual brother, still fought
against the party doubtfully, and then struck the demon-
controlled part of his mind. The Source of Evil remotely
captured his mind from inside. However the story was not over
even Julian was saved, because...
Boom and lights were on, the alliance found they were locked
in an unknown place, still, of the Another World. The Source
of Evil split itself to block the alliance from stopping its
movement soon after its control to Julian was lost. There was
a strong seal locking the place too, which was to be weakened
by defeating the evil coming in.
Julian sent the alliance to the Mortal World directly soon
after the seal was weak enough, thanked to a grand strike
cleared a huge evil pack. However they were already consuming
the Mortal World. Cities were dead and stepped. The alliance
was fighting the evils at the new ruins of the capital for a
while. What needed at then was a way to block the evils
getting out from the Jade Passage, suggested by the
magicians. The wizard party of the Sage, Jennifer, John and
the four Elemental Masters, along with Julian went to the
Altar to fight. Bat suggested the control of the Jade Seal
needed investigation, as the Seal should block the exposing
evils normally.
Bat brought the fighters Deep, Rudolf, Dennis, Woody and
Davis to the Jade Seal Commands. The circuit boards were
damaged by the evils. The team was fighting here.
The another team was fighting at the Dark Forest. They felt
even the evils were coming out, there was a force sucking
to the Altar.
The essential buses on the circuit boards were broken, that
made the Seal disabled. All forms of energy were being sucked
into the Altar -- towards the Another World. They must
quickly set it up back to stop the disastrous energy flow.
The team in the Dark Forest faced fewer and fewer evils, and
sensed no more energy flowed inside. This seemed the
situation was settled, but John saw very dense evil around
the Altar. He said the alliance must go inside once more to
shut the source.
The Sage sent this message to Bat. Bat acknowledged and set a
timer for expanding the sealed area. The alliance gathered at
the entrance of the Altar Forest, waiting the rushing pack of
evil. They attached themselves into the energy flow sucked
into the Jade Passage after cleared the waves of evil.
It was an enormous spiral inside, not the Jade Passage. John
saw the "exit" to the Another World was also unconnected.
Nevertheless, the center must be the cause of the flow. Then,
the alliance headed towards it and cleared all resistance. It
took a long way to get there through this great emptiness.
Here was the alliance and the evil Sphere at the center
charging face-to-face.
It introduced as Omega. It was to make all the world collapse
into the Void here, returning to the nothingness! It then
started the sucking power again. The first was to destroy the
Jade Seal. Evils from the both worlds were getting towards
the alliance. This sphere made up of unknown kinds of energy
could use dominating moves of any element. Omega was the
ultimate Source of Evil; this was the last battle to fight
with!
The party woke up, again scattered, but in an unknown place.
This place was boundless just like the Rift. Events started
at Julian fighting a random follower of the party, luckily
Julian was quite weakened here. The place was full of mystic
spirits, attacking the hero pointlessly. Members of the
scattered party hanged around to find each other. The
follower who fought Julian found the others one by one. They
faced Julian after they were gathered. The weakened Julian
still charged on the party, once more here.
He fell eventually. He questioned when lying, that what he
was doing for. Full of evil suddenly appeared and bounded the
party, but then Julian woke up and fought them, with the
party! Julian and the party finally face himself in the fully
powered form, and endless evil spirits afterwards.
The party saw only darkness after overpassing this confusing
combat. Bat recognized the Julian known to himself. Yes, the
"weakened" Julian was his actual brother, still fought
against the party doubtfully, and then struck the demon-
controlled part of his mind. The Source of Evil remotely
captured his mind from inside. However the story was not over
even Julian was saved, because...
Boom and lights were on, the alliance found they were locked
in an unknown place, still, of the Another World. The Source
of Evil split itself to block the alliance from stopping its
movement soon after its control to Julian was lost. There was
a strong seal locking the place too, which was to be weakened
by defeating the evil coming in.
Julian sent the alliance to the Mortal World directly soon
after the seal was weak enough, thanked to a grand strike
cleared a huge evil pack. However they were already consuming
the Mortal World. Cities were dead and stepped. The alliance
was fighting the evils at the new ruins of the capital for a
while. What needed at then was a way to block the evils
getting out from the Jade Passage, suggested by the
magicians. The wizard party of the Sage, Jennifer, John and
the four Elemental Masters, along with Julian went to the
Altar to fight. Bat suggested the control of the Jade Seal
needed investigation, as the Seal should block the exposing
evils normally.
Bat brought the fighters Deep, Rudolf, Dennis, Woody and
Davis to the Jade Seal Commands. The circuit boards were
damaged by the evils. The team was fighting here.
The another team was fighting at the Dark Forest. They felt
even the evils were coming out, there was a force sucking
to the Altar.
The essential buses on the circuit boards were broken, that
made the Seal disabled. All forms of energy were being sucked
into the Altar -- towards the Another World. They must
quickly set it up back to stop the disastrous energy flow.
The team in the Dark Forest faced fewer and fewer evils, and
sensed no more energy flowed inside. This seemed the
situation was settled, but John saw very dense evil around
the Altar. He said the alliance must go inside once more to
shut the source.
The Sage sent this message to Bat. Bat acknowledged and set a
timer for expanding the sealed area. The alliance gathered at
the entrance of the Altar Forest, waiting the rushing pack of
evil. They attached themselves into the energy flow sucked
into the Jade Passage after cleared the waves of evil.
It was an enormous spiral inside, not the Jade Passage. John
saw the "exit" to the Another World was also unconnected.
Nevertheless, the center must be the cause of the flow. Then,
the alliance headed towards it and cleared all resistance. It
took a long way to get there through this great emptiness.
Here was the alliance and the evil Sphere at the center
charging face-to-face.
It introduced as Omega. It was to make all the world collapse
into the Void here, returning to the nothingness! It then
started the sucking power again. The first was to destroy the
Jade Seal. Evils from the both worlds were getting towards
the alliance. This sphere made up of unknown kinds of energy
could use dominating moves of any element. Omega was the
ultimate Source of Evil; this was the last battle to fight
with!
EPILOGUE (Click to View)
----------------
EPILOGUE
----------------
The great hatred condensed like a black hole, was finally
broken by the alliance.
Omega was formed by gathering the dead souls who lost their
lives in anger. They interacted very little back when they
were alive. Being ignored into loneliness cause their anger
for dominating the other's mind, and taking everything from
the world. That would be fair when everyone was alone and
empty as the same. It used Julian as a means to gather the
Crystals, and intended to hold the energy during its
interworld transit, that would create the Void.
The Evil always exists and cannot be eliminated, but so for
the Good. No one would be absolutely evil, it was just the
sight from the heart was blind for a while.
The gates for both worlds from the releasing Void would soon
disappear. Julian would still take the duty to return justice
to the Another World. His brother would be responsible at the
opposite world. The others also were returning to their home
following Bat. The Elemental Masters stayed hidden balancing
the energy of the world.
Everything are sacred under the good will. The Fistists had
released their belief against the Optimists. Both sides now
adopted the Sastese traditional and true value of combat --
to benefit all the fighters.
EPILOGUE
----------------
The great hatred condensed like a black hole, was finally
broken by the alliance.
Omega was formed by gathering the dead souls who lost their
lives in anger. They interacted very little back when they
were alive. Being ignored into loneliness cause their anger
for dominating the other's mind, and taking everything from
the world. That would be fair when everyone was alone and
empty as the same. It used Julian as a means to gather the
Crystals, and intended to hold the energy during its
interworld transit, that would create the Void.
The Evil always exists and cannot be eliminated, but so for
the Good. No one would be absolutely evil, it was just the
sight from the heart was blind for a while.
The gates for both worlds from the releasing Void would soon
disappear. Julian would still take the duty to return justice
to the Another World. His brother would be responsible at the
opposite world. The others also were returning to their home
following Bat. The Elemental Masters stayed hidden balancing
the energy of the world.
Everything are sacred under the good will. The Fistists had
released their belief against the Optimists. Both sides now
adopted the Sastese traditional and true value of combat --
to benefit all the fighters.
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Although it basically describes what happens and what to include in the stages.
One chapter means 6 stages.
As its title, and if you've played you'll know, the plot is adopting some themes from the Final Fantasy series.
List of Stages (Click to View)
CHAPTER 1
STAGE 1 - Tournaments
STAGE 2 - Finals Arena
STAGE 3 - Passage to the Forest Entrance
STAGE 4 - Path under the Woods
STAGE 5 - Lion Forest Core
STAGE 6 - Beset inside
CHAPTER 2
STAGE 7 - Area I, Queen's Island
STAGE 8 - Area II, Queen's Island
STAGE 9 - Area III, Queen's Island
STAGE 10 - Area IV, Queen's Island
STAGE 11 - Besieged in the Village
STAGE 12 - Save the Enemy
CHAPTER 3
STAGE 13 - Basement, Suspicious Airship
STAGE 14 - Lower Level, Suspicious Airship
STAGE 15 - Fell off to the Sky!
STAGE 16 - A Tough Welcoming
STAGE 17 - Secret Hallway
STAGE 18 - Throne in the Corner
CHAPTER 4
STAGE 19 - Goswin Forest
STAGE 20 - The Great Wall
STAGE 21 - John's Lab
STAGE 22 - Evil Around the Wall
STAGE 23 - Buried in Fire
STAGE 24 - Hold the Holy Woods!
CHAPTER 5
STAGE 25 - Clash in Queen's Island
STAGE 26 - Deck, Ship of the Crystal
STAGE 27 - Body, Ship of the Crystal
STAGE 28 - Submarine of the Crystal
STAGE 29 - Cave of Water
STAGE 30 - Cold Cave Core Crisis
CHAPTER 6
STAGE 31 - Area V, Queen's Island
STAGE 32 - Crystal Safe
STAGE 33 - Sewers of Steam
STAGE 34 - Ancient Gate
STAGE 35 - Volcano Paths
STAGE 36 - Volcano Core
CHAPTER 7
STAGE 37 - Castle Intruders
STAGE 38 - Far-Eastern Streets
STAGE 39 - Far-Eastern Illusion
STAGE 40 - Riverwoods
STAGE 41 - The Grassy Wall
STAGE 42 - Crystal Safe Hacked!
CHAPTER 8
STAGE 43 - Where's Jennifer?
STAGE 44 - Deep in Bamboos
STAGE 45 - The Mystic Godown
STAGE 46 - The Warriors' Camp
STAGE 47 - Civil Destruction
STAGE 48 - Mist Forest
CHAPTER 9
STAGE 49 - Beacon Lock
STAGE 50 - The Dark Forest
STAGE 51 - A Heartbreaking Pursuit
STAGE 52 - The Altar Forest
STAGE 53 - Mortal Evils
STAGE 54 - The Immortal
CHAPTER 10
STAGE 55 - Circuit Boards, Jade Seal
STAGE 56 - Tower Structure, Jade Seal
STAGE 57 - Command Room, Jade Seal
STAGE 58 - The Dark Crystals
STAGE 59 - Jade Passage
STAGE 60 - Interdimensional Rift
CHAPTER 11
STAGE 61 - Graveyard of Hell
STAGE 62 - Approaching Pandaemonium
STAGE 63 - Across Pandaemonium
STAGE 64 - Beyond Pandaemonium
STAGE 65 - Brokeback Valley
STAGE 66 - Dive into the Entrance
CHAPTER 12
STAGE 67 - Stanley Prison
STAGE 68 - Ground Levels, Forbidden Tower
STAGE 69 - Clone Labs, Forbidden Tower
STAGE 70 - Air Levels, Forbidden Tower
STAGE 71 - Skybridge, Forbidden Tower
STAGE 72 - Throne of Devil
CHAPTER 13
STAGE 73 - Julian's Consciousness
STAGE 74 - Externally Trapped
STAGE 75 - Grand Ruin of the Recent
STAGE 76 - Circuits Malfunctioned
STAGE 77 - The Altar's Exposure
STAGE 78 - The Void
STAGE 1 - Tournaments
STAGE 2 - Finals Arena
STAGE 3 - Passage to the Forest Entrance
STAGE 4 - Path under the Woods
STAGE 5 - Lion Forest Core
STAGE 6 - Beset inside
CHAPTER 2
STAGE 7 - Area I, Queen's Island
STAGE 8 - Area II, Queen's Island
STAGE 9 - Area III, Queen's Island
STAGE 10 - Area IV, Queen's Island
STAGE 11 - Besieged in the Village
STAGE 12 - Save the Enemy
CHAPTER 3
STAGE 13 - Basement, Suspicious Airship
STAGE 14 - Lower Level, Suspicious Airship
STAGE 15 - Fell off to the Sky!
STAGE 16 - A Tough Welcoming
STAGE 17 - Secret Hallway
STAGE 18 - Throne in the Corner
CHAPTER 4
STAGE 19 - Goswin Forest
STAGE 20 - The Great Wall
STAGE 21 - John's Lab
STAGE 22 - Evil Around the Wall
STAGE 23 - Buried in Fire
STAGE 24 - Hold the Holy Woods!
CHAPTER 5
STAGE 25 - Clash in Queen's Island
STAGE 26 - Deck, Ship of the Crystal
STAGE 27 - Body, Ship of the Crystal
STAGE 28 - Submarine of the Crystal
STAGE 29 - Cave of Water
STAGE 30 - Cold Cave Core Crisis
CHAPTER 6
STAGE 31 - Area V, Queen's Island
STAGE 32 - Crystal Safe
STAGE 33 - Sewers of Steam
STAGE 34 - Ancient Gate
STAGE 35 - Volcano Paths
STAGE 36 - Volcano Core
CHAPTER 7
STAGE 37 - Castle Intruders
STAGE 38 - Far-Eastern Streets
STAGE 39 - Far-Eastern Illusion
STAGE 40 - Riverwoods
STAGE 41 - The Grassy Wall
STAGE 42 - Crystal Safe Hacked!
CHAPTER 8
STAGE 43 - Where's Jennifer?
STAGE 44 - Deep in Bamboos
STAGE 45 - The Mystic Godown
STAGE 46 - The Warriors' Camp
STAGE 47 - Civil Destruction
STAGE 48 - Mist Forest
CHAPTER 9
STAGE 49 - Beacon Lock
STAGE 50 - The Dark Forest
STAGE 51 - A Heartbreaking Pursuit
STAGE 52 - The Altar Forest
STAGE 53 - Mortal Evils
STAGE 54 - The Immortal
CHAPTER 10
STAGE 55 - Circuit Boards, Jade Seal
STAGE 56 - Tower Structure, Jade Seal
STAGE 57 - Command Room, Jade Seal
STAGE 58 - The Dark Crystals
STAGE 59 - Jade Passage
STAGE 60 - Interdimensional Rift
CHAPTER 11
STAGE 61 - Graveyard of Hell
STAGE 62 - Approaching Pandaemonium
STAGE 63 - Across Pandaemonium
STAGE 64 - Beyond Pandaemonium
STAGE 65 - Brokeback Valley
STAGE 66 - Dive into the Entrance
CHAPTER 12
STAGE 67 - Stanley Prison
STAGE 68 - Ground Levels, Forbidden Tower
STAGE 69 - Clone Labs, Forbidden Tower
STAGE 70 - Air Levels, Forbidden Tower
STAGE 71 - Skybridge, Forbidden Tower
STAGE 72 - Throne of Devil
CHAPTER 13
STAGE 73 - Julian's Consciousness
STAGE 74 - Externally Trapped
STAGE 75 - Grand Ruin of the Recent
STAGE 76 - Circuits Malfunctioned
STAGE 77 - The Altar's Exposure
STAGE 78 - The Void