[solved] how to add a time limit - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] how to add a time limit (/showthread.php?tid=936) Pages:
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[solved] how to add a time limit - sigma_z - 08-23-2008 just like in ntsd i wanna add a time limit to a character but how? the fact is that i removed my char body and all itr so that he cant hit nor be hit, i made him to distract opponent RE: how to add a time limit - MH-Razen - 08-23-2008 what should be the point of a char without itr and bdy? he can only exist what is ntsd please explain a bit more RE: how to add a time limit - Ascor - 08-23-2008 he only wants the char to confuse the enemys RE: how to add a time limit - sigma_z - 08-23-2008 ntsd is just the best lf2 mod which has been made by zxcv11791 its a clone RE: how to add a time limit - Deus Ex Machina - 08-23-2008 Razen, what he means is that he wants to make a sort of ghost character, that does nothing except distract AI. RE: how to add a time limit - MH-Razen - 08-23-2008 (08-23-2008, 03:19 PM)sigma_z Wrote: ntsd is just the best lf2 mod the best? I doubt this, cause if it is sooo good I'm sure I would know it Can you give me a link where you can download it? (08-23-2008, 04:14 PM)Deus Ex Machina Wrote: Razen, what he means is that he wants to make a sort of ghost character, that does nothing except distract AI. well, ok, but this means the enemies attacks a spot with a picture without any effect... nah, whoever likes this RE: how to add a time limit - sigma_z - 08-23-2008 actually i made a clone which cant be hit nor can hit but it becomes annoying so i wanna put a time limit for ntsd ntsd.open-board.com RE: how to add a time limit - MH-Razen - 08-23-2008 (08-23-2008, 05:02 PM)sigma_z Wrote: actually i made a clone which cant be hit nor can hit ah, ok. give your new char a itr/kind 8 at y: 1000 (global!!!) which leads to a frame where the char gets deleted with dvx. now create an attack-frame with a wait: x (frame how long the clone should stay) and after the wait it opoint a type0 object with a bdy at y: 1000 there you go --- oh and fopr the version: ah ok, i heard of it and tryed it out as far as I remember, but there're definitly better mods... RE: how to add a time limit - YinYin - 08-23-2008 if i understand it correclty you want something like julians shadow clones (>>D) however they should move around now you already got it working by creating a character that doesnt interact with others in any way - however you cant make him disappear yet another flaw in my oppinion is that you can actually select this useless character yourself - i doubt youll ever want to do that so my solution would be this: create a chasing type 3 object representing your shadow clone (whatever it is) without any bdys or itrs like the character you made give it a hit_a/hit_d timer to make it vanish after some time and now to get opponents attracted to it: use a kind 2 opoint to spawn itself a character in the starting sequence hold him with wpoints in all the chasing frames (if the sprites are shown in the chasing object the held character can always be the same invisible frame) and make sure the frame the held character is in deletes itself once the chasing object vanishes all this will of course not get you the same kind of movement as its just chasing - but it should distract opponents really well and its not as much work RE: how to add a time limit - sigma_z - 08-23-2008 i dont understand to which char i should give which frame |