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just like in ntsd i wanna add a time limit to a character but how?
the fact is that i removed my char body and all itr so that he cant hit nor be hit, i made him to distract opponent
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he only wants the char to confuse the enemys
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08-23-2008, 03:19 PM
(This post was last modified: 08-23-2008, 03:20 PM by sigma_z.)
ntsd is just the best lf2 mod
which has been made by zxcv11791
its a clone
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Razen, what he means is that he wants to make a sort of ghost character, that does nothing except distract AI.
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actually i made a clone which cant be hit nor can hit
but it becomes annoying so i wanna put a time limit
for ntsd ntsd.open-board.com
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if i understand it correclty you want something like julians shadow clones (>>D)
however they should move around
now you already got it working by creating a character that doesnt interact with others in any way - however you cant make him disappear yet
another flaw in my oppinion is that you can actually select this useless character yourself - i doubt youll ever want to do that
so my solution would be this:
create a chasing type 3 object representing your shadow clone (whatever it is) without any bdys or itrs like the character you made
give it a hit_a/hit_d timer to make it vanish after some time
and now to get opponents attracted to it:
use a kind 2 opoint to spawn itself a character in the starting sequence
hold him with wpoints in all the chasing frames (if the sprites are shown in the chasing object the held character can always be the same invisible frame)
and make sure the frame the held character is in deletes itself once the chasing object vanishes
all this will of course not get you the same kind of movement as its just chasing - but it should distract opponents really well and its not as much work
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i dont understand to which char i should give which frame
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