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Project NLFFG
#41
(12-17-2015, 09:40 PM)A-Man Wrote:  I was wondering, for spriters willing to contribute, if this style is manageable or not. Faker is sticking to his vow and is not posting here, but I've got his word that this is what's manageable for him.

I personally hate pixels.
                            LF Extended                              [Image: 2518290.gif][Image: e38dd1f.gif][Image: 533172c.gif] (click on the pic)                       Deviantart
                            Might be back, might be not :^) anyways awesome to see you guys again!
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Thanks given by: Silverthorn , AmadisLFE
#42
(12-16-2015, 03:07 PM)Rhino.Freak Wrote:  
(12-16-2015, 12:32 PM)AmadisLFE Wrote:  Let me give some ideas too, hopefully you have a pen and paper ready will understand what I mean, because not everyone does...

1. Ceilings:
Explanation: This won't be like your Average ceiling which you can go through, it will be like a Solid Object which you can't go through until you break it, functions same way as the ground but it cannot be stood on. ( The Breaking part is optional )

2. Multilevel-Backgrounds:
Explanation: Backgrounds with stairs/ladders/elevators that allow you to go up to a new floor, technically it changes the background for whoever is in the top floor, could be used with the "Ceiling Break" Function to allow one to go up to the roof/different level.

3. Introduction ( Optional Idea ):
Explanation: Heh, did the title Confuse you? Now what I mean by this is like, the character does a small introduction of themselves, in LF2 the character directly goes into the Standing Frames, but the Idea is that the character says something/does something first before going into the fighting frames, kind of like in M.U.G.E.N.

4. Health, Armor, Mana/Ki and Stamina:
Explanation: Last idea that is in my head right now, I saw a small discussion of it, so I decided to extend it further, anyway, maybe we could make Health, Armor, Mana/Ki and Stamina all Configurable? I mean all of the characters will have 500 Health, 0 - 2 armor points, 500 Mana/Ki and I guess like 200 Stamina or so, maybe lower or higher.

The idea is to make it changeable, like a character will have 9001 health instead of 500, or it will have 1 health instead of 500, and or the character will have high armor but lower health or MP, I hope you are getting the Idea.

( I am expecting all those Ideas to be possible in like the A-Engine right now lol. )

All these features are very basic and are available in A-engine since a long time :p

Eye Knew it! xD, I will think of better Idea's next time.
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#43
Just to let you guys in what is happening, as U1Technology hasn't replied to our previous email, I've sent them another short email again today. This time, I addressed Mr. Oscar directly:
We've Been Waiting For a Word From You (Click to View)
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#44
Did they just ignore us, or is that email simply not used anymore by them and they went inactive..?
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#45
I don't think it's time to say they're ignoring us yet. I would've tried calling the phone number in the contact us section of their site if I knew any Chinese.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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