05-08-2009, 04:51 PM
(This post was last modified: 05-08-2009, 04:57 PM by WoodySmasher.)
Hello it's me again. In this tutorial i'll teach you how to create an earthquake effect in LF2. Grounds shake when you use it.
Principle: Have you ever noticed the camera follows a player? The camera moves in the direction the player is facing. This can turned into an Earth quake effect
You can understand this with an example of monk
When monk face this direction camera moves the way he looks
Now he face back and camera moves back too. When used repeatedly and quickly this method can create an earthquake shaking effect.
Step 1) Imagine the first pic is 29 and 2nd is 38
look at this data
Here you can see i used next: -xxx to make turning pics look normal.
Step2) select an earthquake effect pic for a char.
Step3) Flip the pic horizontal and add it along the original.
Step3) Add next: -xxx when before the fliped pic at the normal pic.
Result: You get an earthquake like shaking effect
If you don't get it use this study example of monk replace the dat with this and use DJA
EDIT: Sorry try now
Try now and plz rate the tut
Principle: Have you ever noticed the camera follows a player? The camera moves in the direction the player is facing. This can turned into an Earth quake effect
You can understand this with an example of monk
When monk face this direction camera moves the way he looks
Now he face back and camera moves back too. When used repeatedly and quickly this method can create an earthquake shaking effect.
Step 1) Imagine the first pic is 29 and 2nd is 38
look at this data
Spoiler (Click to View)
Step2) select an earthquake effect pic for a char.
Step3) Flip the pic horizontal and add it along the original.
Step3) Add next: -xxx when before the fliped pic at the normal pic.
Result: You get an earthquake like shaking effect
If you don't get it use this study example of monk replace the dat with this and use DJA
EDIT: Sorry try now
Try now and plz rate the tut