05-23-2009, 11:41 AM
but there will be around 500-1000 copyable moves ingame, we do not want to make extra frames for each moves, so, with your methode once again we'd need 1 or 2 frames for each kind of move
changing teams with ball without rebounding
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05-23-2009, 11:41 AM
but there will be around 500-1000 copyable moves ingame, we do not want to make extra frames for each moves, so, with your methode once again we'd need 1 or 2 frames for each kind of move
05-26-2009, 02:31 AM
If it's changing teams u need i might have an idea. Create char catchpoint and it's state should be like weapon that can be picked up from ground. Catch him and the char should change teams.
05-26-2009, 04:27 AM
It's the "balls", not "char".
Beside, pick up method has already been mentioned |
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