Well once something (anything) comes close (about 120 pixels) if you hit a button he can slow down time. I know how to slow down time (credits to zxcv) but I'm not sure how to make him auto sense something coming close.
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[solved] Matrix move- slow down time once something comes close
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something like that:?
http://img19.imageshack.us/img19/5742/matrixdouble.gif Nave made it for his mod. Lf2 sticks. My theory: You basicly spawned com player(stuck to you via ik8 ) that press d incase the other guy shots .In his d frame he got body so your character will react using his ik8 and "dodge" thoses objects(bullets in the gif). I had another theory that a ball geting hit and goes to frame 20/30 with ik3(or opoint a t0 and ik8 in the character)and send the character to those frames where he dodge. Thanks given by: Bamboori
11-12-2009, 02:28 PM
that gif is kewl, isn't it? but I reworked that methode and am using Hex now, so I can't give you the code...
just do it like happyhour said
This may seem a bit noobish but how do you hide the centerx and centery of a character?
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