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Release drinks in stage mode
#1
I want to release some drinks (milk and beer) in the satge mode
but i do not want to use RATIO to release them.

Instead , I want to use bandit as enemies in the stage mode.
And when he appears, the drinks will fall from the sky.

How can i do that?
May somebody help me please?

Like using <frame> ???
Like freeze make his sword but not in hand (from sky)

facing?? (how many drinks?)

<phase>bound:xxx
id:30 hp: 0? x:?? y:?? act: ???
<phase_end>
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#2
Uhm... if you want something TO WORK IN STAGE MODE ONLY you will always need to edit the stage.dat.

In this case, you could just delete the "ratio" in the bottle-spawnline and add some more lines instead. (or increase number... dunno...)

But if you relate it to the number of bandit it will be ratio either way, since the bandits are ratio-spawned, too.
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Greetz,
Alblaka
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#3
Make some special frame in the bandit which can opoint out milks and beers. in Stage mode use act: to bring the Bandit to the opoint frame

Be sure to opoint those milk/beer far away from the bandit due to the fact that they come from outside of the boundary, unless you combine it with x: tag and willing to make some animation.
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#4
May you tell me how to let the milk and beer fall from the sky
i mean the x and y value
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#5
X should be about 500-3000 depending on how far of the bandit you want spawn,
y: needs to be below -500 (which means it will be spawned above screen.


edit:
*throws Ninja-smokebomb and disappears*
Btw, im playing AA3 atm...
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
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#6
*Sigh*
In the opoint, the y: value work like this:
Jack Sparrow Wrote:Up is down and down is up
So if you want to make it fall from the sky, make the y: value as low as you want. The x: is up to you and the Bandit appear place.

EDIT: What are you? A freaking speed-typing-ninja?
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#7
Your ideas are good
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