LOL
Just discovered a funny bug by accident, may it's useful for someone:
I just DCed some new jump and dash attacks for my char...
Jumping + A = Jump Attack
Dash (run + jump) + A = Dash Attack
But:
Jumping + direction (> or <) + A = Dash Attack
I was quite like "WTF!" and began messing around with the data files until i found the cause:
State: 5
I have no clue WHY it's causing that, but i had state: 5 and not the casual state: 3 in the 1st Jump-Attack frame.
Changed it to state: 3 and suddenly the jump attack worked fine.
Changing back to state: 5 recreated the error, so i guess it's actually a real bug.
May someone is somewhen making a char with no dash (therefore no dash attack), but wants his char to have 2 different jump attacks...
Feel free to abuse the bug above XD
	
	
Just discovered a funny bug by accident, may it's useful for someone:
I just DCed some new jump and dash attacks for my char...
Jumping + A = Jump Attack
Dash (run + jump) + A = Dash Attack
But:
Jumping + direction (> or <) + A = Dash Attack
I was quite like "WTF!" and began messing around with the data files until i found the cause:
State: 5
I have no clue WHY it's causing that, but i had state: 5 and not the casual state: 3 in the 1st Jump-Attack frame.
Changed it to state: 3 and suddenly the jump attack worked fine.
Changing back to state: 5 recreated the error, so i guess it's actually a real bug.
May someone is somewhen making a char with no dash (therefore no dash attack), but wants his char to have 2 different jump attacks...
Feel free to abuse the bug above XD
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