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HELP!I have a few question
#1
1. I background with some house and the charactors can stand one the house. how to make it like that?
2. How to make only the charactor you use can move, and others can't move?
3. I want to make a charactor called Ben and he can change to BenEX (like louis), i dont want other can choose BenEX,Press LF2.NET can't choose it too, how to make it ?
4. I want to edit Henry.When he use DJA and hold pressing A it will keep shooting 5 arrow.When you stop hold pressing A he will stop shooting.
How to make it?

I am sorry,my english is too bad,i am so sorry.
Can anyone help me?
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#2
Actually, 1 and 3 is impossible. I mean,(num 1) no character can stand on something, it's just a background. (num 3) when a character transform, there HAS to be a data in data.txt, so you can't make him to disappear when you type the cheat. As for number 4, I think you should have a character that has a similar move like this(there are lots of char you can download), then edit it with FPS data-changer(there's a tutorial about data-changing in this forum).
(I have no idea what you're talking in number2, sorry)
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#3
He was talking about time stopping technique in #2

For #1, currently, the only way you can do it is with Hex and crap load of complicate DC codes. The only mod has this feture so far is NTSDII. You should as theNave for more info

For #2, check here: http://www.lf-empire.de/forum/showthread.php?tid=310

For#3, again you would be needing Hex. Ask Nave or Silva about it.

For #4, you'll need extensive knowledge about DCing to pull that off. Check here: http://www.lf-empire.de/forum/showthread...ght=charge

That wasn't the most helpful tutorial, just a discussion about methods that even I find it hard to keep up. Hopefully some one will post a full-fledged tutorial about that.


Oh and btw, to anyone who is reading this, do you happen to have Sinow's charging Justin? I would appreciate a download link.
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#4
no. 1: No one said already
no. 2: zxcv1191, check out CE-Justin, he stops time lol.
no. 3: Looks like Silva has to get to work. Another buggy was is to insert all the pics there in Ben and perform some move he goes to the frames of BenEX. But that char has always to keep moving and press something to turn around not only the opposite key but also something else. Check out four-tailed kyuubi naruto in NTSD and YinYin's hit_back DC tutorial.
no. 4: Sinow did it.

Sorry im no DC master so not much.
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#5
(05-23-2011, 02:26 PM)chanhokhim Wrote:  3. I want to make a charactor called Ben and he can change to BenEX (like louis), i dont want other can choose BenEX,Press LF2.NET can't choose it too, how to make it ?

This is similar to what i have attempted long time ago, so I can give you a theoretical explanation. I can't be sure if it works perfectly though since I never succeeded xD

First, for the transformation part, make BenEX_0.bmp in the exact order as in Ben_0.bmp (like bandit_0b.bmp and bandit_0.bmp) then have Ben transform into himself. That solves the image part.

For the moves, when Ben performs the transformation, he creates an object with human bdy at some unreachable y (5000 or -10000), then there's ik8's in the first frames of every move with equally high area, changing the moves into something else.

Well that's my best. Good luck trying it out lol.

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#6
But that doesnt allow him to use moves Ben cant XD. Whatever moves BenEX can do, Ben can also do lol.
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#7
No for example D>A is shooting normal ball, then at the first frame there's an ik8 that lead it into shooting bombs or whatever you like. The bdy for ik8 is created during the transformation so only BenEX can do :D
If you're interested, I was so bored so I made this study example. Normal bandit does nothing if D>A if pressed but after DJA, he transforms then he can shoot fireball.

Give him id 12 otherwise it won't work.

Sure there may be bugs if there are two bandits xD


Attached Files
.rar   banditEX.rar (Size: 18.7 KB / Downloads: 86)
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