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11-04-2011, 08:59 AM
i wanna make a rain of balls there fall from the sky and freeze anything it hits. but can i make the ice effect show another sprite.
then the emeny its hit my normal ice it freeze like the normal way it always has.
and this attack show another sprite of the ice
is that possible??
sry, its hard to explain
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First,search in dc tutorial section at the mainsite
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Or you could use "next: 1000" at the hitting_frame and add an opoint.
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11-04-2011, 02:52 PM
(This post was last modified: 11-04-2011, 02:57 PM by mfc.)
Quote from LFE:
State 3000 is the standard state for attacks. If the ball hits other attacks with this state, it'll go to the hitting frame (10). If it is hit by another ball or a character, it'll go to the the hit frame (20) or rebounding frame (30).
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So, if this is not enough for you, then we have one more solution: "itr kind 8".
If you havent heard it before, look for tutorials.
If you learnt it, use itrk8 in your hitting-hit frames and make its dvx value "the value of your frame set you want".
Also make it detect any close bodies of normal characters(itr area).
So this is it...
also,
@A-MAN: he wants ball to go to a special frame, not the char.
@Hero Destroyer: that would make the ball to go special frame set even it hit to another balls.
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