Hi i've wanted to make second jump after clicking jump button, but when I make the first jump my char make automaticaly the second (without me clicking anything...) do you know where did I make mistake?
First jump:
Second:
First jump:
DC-Code:
<frame> 210 jump pic: 60 state: 4 wait: 1 next: 211 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 24 w: 35 h: 58 bdy_end: bdy: #placecorrection for backtransformer kind: 0 x: -5000 y: 1000 w: 10000 h: 500 bdy_end: <frame_end> <frame> 211 jump pic: 61 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 43 y: 64 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 26 w: 34 h: 56 bdy_end: bdy: #placecorrection for backtransformer kind: 0 x: -5000 y: 1000 w: 10000 h: 500 bdy_end: <frame_end> <frame> 212 jump pic: 62 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 393 wpoint: kind: 1 x: 33 y: 36 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 11 w: 29 h: 61 bdy_end: bdy: #placecorrection for backtransformer kind: 0 x: -5000 y: 1000 w: 10000 h: 500 bdy_end: <frame_end> |
Second:
DC-Code:
<frame> 393 jump2 pic: 60 state: 4 wait: 1 next: 394 dvx: 0 dvy: -3 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 20 wpoint: kind: 1 x: 43 y: 63 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 22 y: 24 w: 35 h: 58 bdy_end: bdy: #placecorrection for backtransformer kind: 0 x: -5000 y: 1000 w: 10000 h: 500 bdy_end: <frame_end> <frame> 394 jump2 pic: 61 state: 4 wait: 1 next: 395 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\013.wav wpoint: kind: 1 x: 43 y: 64 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 26 w: 34 h: 56 bdy_end: bdy: #placecorrection for backtransformer kind: 0 x: -5000 y: 1000 w: 10000 h: 500 bdy_end: <frame_end> <frame> 395 jump2 pic: 62 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 38 y: 28 bpoint_end: wpoint: kind: 1 x: 33 y: 36 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 11 w: 29 h: 61 bdy_end: bdy: #placecorrection for backtransformer kind: 0 x: -5000 y: 1000 w: 10000 h: 500 bdy_end: <frame_end> |