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not an important problem
#1
:) 
it's not an important problem but i where happy if it can be solved
ok guys
i want my character to punch the character after the super punch up in the air, jump after him and then punch him back to the ground
and thats my coding stuff
<frame> 70 super_punch
pic: 37 state: 3 wait: 3 next: 71 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 22 y: 14 w: 30 h: 65
bdy_end:
<frame_end>

<frame> 71 super_punch
pic: 38 state: 3 wait: 2 next: 72 dvx: 4 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 40 y: 21 w: 30 h: 43
bdy_end:
bdy:
kind: 0 x: 29 y: 57 w: 32 h: 23
bdy_end:
<frame_end>

<frame> 72 super_punch
pic: 39 state: 3 wait: 1 next: 73 dvx: 0 dvy: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 40 y: -2 w: 41 h: 51 dvx: 5 dvy: -30 fall: 70 arest: 15 bdefend: 60 injury: 50
itr_end:
bdy:
kind: 0 x: 31 y: 2 w: 27 h: 78
bdy_end:
<frame_end>

<frame> 73 super_air_punch
pic: 39 state: 3 wait: 3 next: 999 dvx: 5 dvy: -10 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 40 y: 40 w: 40 h: 70 dvx: 10 dvy: 13 fall: 0 arest: 1 bdefend: 100 injury: 500
itr_end:
<frame_end>
the injury is just 500 because i want to see that it works
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#2
(btw, nice idea, i lkie it!)
1) easy method:
use hit_j: 210 in the last 2 frames, so you just need to press an arrow key and attack to kick your enemy in the air.

2) medium method:
copy the jump-frames and change the 210 into 310...and so on, then use next: 310! so you just need to press an arrow key and attack to kick your enemy in the air. change dvx and dvy!

3) difficult method
copy the jump-frames and change the 210 into 310...and so on, then use next: 310
then use a next: 80 in frame 311! change dvx and dvy!
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#3
Give the last frame a next: *jumpattack* frame.
That way, you punch your opponent upwards, the negative dvy will fling you upwards, and you'll punch your opponent.
If you want your opponent to be flung down, just copy the jumpattack frames and give them a positive dvy.
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#4
thats what my frien told me at shool think i'm triying deus ex machinas suge
doesnt work
i think its something with the body of the other chara
should i give my character a c point which brings the enemy to a frame with body?
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