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[Char]Mack-1st version
#1
This is my 2nd character . Mack 's Data is from Bat and sprite is made by me . His sprite is still simple and i'm gonna improve it in his next version .

Face
[Image: scaled.php?server=844&filename=mackf.png&res=landing]

Standing
[Image: scaled.php?server=209&filename=stands.gif&res=landing]

Running+Attack
[Image: scaled.php?server=205&filename=runl.gif&res=landing]
Moves:

Drill-kick D>A
[Image: scaled.php?server=838&filename=spine.gif&res=landing]

Punches DvA
[Image: scaled.php?server=208&filename=combon.gif&res=landing]

Energy ball D>J ( based on Pokemon 's move )
The ball looks like Dennis' but green

Codebreaker ( a move from WWE ) . Similar to it is backstabber but attacks the back instead of the face . You can change Codebreaker to Backstabber by replacing number 294 by number 309 in the catchingact part of r-catch frames . Here are pictures :

Codebreaker
[Image: scaled.php?server=84&filename=mackf.png&res=landing]

Backstabber
[Image: scaled.php?server=594&filename=newbitmap...es=landing]

Download link:http://www.mediafire.com/download.php?e41zbc8aerlswga

If there is bug , please tell me .


dctbullshit changed his name into Kuriza!
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#2
not bad looks promising so far :)
you go a gif for that codebreaker move by any chance??
forgot who does that move.. Chris Jericho was it??!
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#3
yeah , it 's supposed to hit in front and backstabber hit behind but there is something happens with catchingact part so i can't do it.
dctbullshit changed his name into Kuriza!
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#4
(04-25-2012, 10:36 AM)dctbullshit Wrote:  This is my 2nd character . Mack 's Data is from Bat and sprite is made by me . His sprite is still simple and i'm gonna improve it in his next version .

Face
[Image: scaled.php?server=844&filename=mackf.png&res=landing]

Standing
[Image: scaled.php?server=209&filename=stands.gif&res=landing]

Running+Attack
[Image: scaled.php?server=205&filename=runl.gif&res=landing]
Looks good thus far.

(04-25-2012, 10:36 AM)dctbullshit Wrote:  Moves:

Drill-kick D>A
[Image: scaled.php?server=838&filename=spine.gif&res=landing]
Does he do this until his MP runs out?

(04-25-2012, 10:36 AM)dctbullshit Wrote:  Punches DvA
[Image: scaled.php?server=208&filename=combon.gif&res=landing]
Does he do more than one punch?

(04-25-2012, 10:36 AM)dctbullshit Wrote:  Energy ball D>J ( based on Pokemon 's move )
The ball looks like Dennis' but green
I never expected a move based on one of those from Pokémon!

(04-25-2012, 10:36 AM)dctbullshit Wrote:  Codebreaker ( a move from WWE ) . Similar to it is backstabber but attacks the back instead of the face . You can change Codebreaker to Backstabber by replacing number 294 by number 309 in the catchingact part of r-catch frames . Here are pictures :

Codebreaker
[Image: scaled.php?server=84&filename=mackf.png&res=landing]

Backstabber
[Image: scaled.php?server=594&filename=newbitmap...es=landing]
Would it be possible to let a key combo (e.g. D^A or DvA while holding an enemy) do the Codebreaker and Backstabber respectively?

So far, this character looks good.
The truth... is inescapable. The truth will always come out eventually, no matter what. And once the chains that bind the truth are severed... nothing can stop the truth from coming to light.
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#5
Quote: Would it be possible to let a key combo (e.g. D^A or DvA while holding an enemy) do the Codebreaker and Backstabber respectively?

yes, its similar to marks hell move in Rlf2 while holding an enemy inputing dva d^a...etc so yea could be done.
"I'm the president of the shadow government
The grand governor of the federal reserve
Public enemy of the society
The one you cannot see the thirty three degree"
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#6
thats the best char i have ever played with
haahahahahahahahahahahaahahahahahahahahahaha..........

Need more ppl who can sprite backgrounds and weapons
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#7
how to put this in release , guys?
dctbullshit changed his name into Kuriza!
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#8
Quote:2. Finished projects belong into the Releases section. - However, if you posted a project and it is now complete, the mods/admins will be glad to move it into the Releases section upon request.


How to submit your Character to LFE-Downloads: (Click to View)
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