I want to make a move that will 1) destroy all weapons on the map and 2) if possible reset every fighters' HP to 500.
I'm sure the first one is possible, just don't know how to do it T.T
I tried copying template.dat and adding 2 frames:
The itr block was copied from Knight's defend frame, and I change the injury, position and range. It does destroy all my icicles and heavy weapons. However, other weapons and bottles remain on the ground D: .
For number 2, if we give injury < 0 the HP can get past 500 O_o . Is there a trick to reset it to exactly 500?
I'm sure the first one is possible, just don't know how to do it T.T
I tried copying template.dat and adding 2 frames:
Code:
<frame> 235 destroy
pic: 28 state: 3 wait: 1 next: 236 dvx: 0 dvy: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: -9999 y: -9999 w: 19999 h: 19999 zwidth: 9999 dvx: 12 fall: 70 vrest: 7 bdefend: 70 injury: 9999
effect: 4
itr_end:
<frame_end>
<frame> 236 destroy
pic: 28 state: 9998 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
The itr block was copied from Knight's defend frame, and I change the injury, position and range. It does destroy all my icicles and heavy weapons. However, other weapons and bottles remain on the ground D: .
For number 2, if we give injury < 0 the HP can get past 500 O_o . Is there a trick to reset it to exactly 500?
TEMPE
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