06-05-2013, 07:51 PM
I feel stupid for having to ask about these, but here it goes:
1. I have characters, which are too strong in one way, so they have various handicaps in other ways (for example no ability to run, pick up objects etc.). Thing is - later on I found out that these things are automatically programmed in the code. How to do these most effectively? Should I just remove most of important things in the frames, which are supposed to do things the character is handicapped at, or simply write "next frame" for any of those actions as thing they can do and is nearest to what they wanted to do (replacing "next frame" in first frame of running to walking for example). I want to find some kind of effective way.
2. How do I affect how much damage can character withstand while in defend stance (simply pressing "defend")? I know, where there are moving speeds, hitboxes etc., but can't manage to find this one.
thanks for answers!
1. I have characters, which are too strong in one way, so they have various handicaps in other ways (for example no ability to run, pick up objects etc.). Thing is - later on I found out that these things are automatically programmed in the code. How to do these most effectively? Should I just remove most of important things in the frames, which are supposed to do things the character is handicapped at, or simply write "next frame" for any of those actions as thing they can do and is nearest to what they wanted to do (replacing "next frame" in first frame of running to walking for example). I want to find some kind of effective way.
2. How do I affect how much damage can character withstand while in defend stance (simply pressing "defend")? I know, where there are moving speeds, hitboxes etc., but can't manage to find this one.
thanks for answers!

Chat


