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Quick Questions
#1
quick questions :

which frames (no.) to the character goes when we press JUMP while falling? wanna modify that system..
in ik0, if we add dvz: , then we can control where opponent goes in z-axis or he himself?
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#2
100/108 (forward/backward)

Itr does not have a dvz value - it would be awesome if it did though. (to control opponent z direction)
To control himself just use the dvz of the frame.
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#3
so adding dvz: 5 means nothing in an itr? thats saaad :(
anyway thanx
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