Thread Rating:
  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Character: Neno and Nano
#1
Neno & Nano

Introduction
I had envisioned a remake of my old character Nino. Instead, I have decided to release 2 characters: Neno and Nano.
Since both are students of Nino and the secret art of Ninojitsu, they both have a fighting style similar to Nino.

It is a work in progress, and I'm still open to suggestions (especially for Nano's D^J and Neno's DvA). I don't intend on making new sprites however (but who knows...).
And as for Nino: if I will make a remake of the original character, it will most likely be with Arcane's sprites (better quality).

Description
Neno (~95% done) is a strong close to mid range fighter, who becomes exceptionally dangerous when his HP gets low. He can close in on (multiple) opponents in an instant, chase them at high running speed, and use powerful aerial attacks on them. Neno can double dash after using the swing kick dash attack, and has a strong flip kick on D^A. His dash attack is arguably second to none except LouisEX and thus costs 75MP. He also has a dash back attack at 0MP. 

Nano (~90% done) is a mixed attacker. He uses punches, kicks, explosive outbursts and grappling. His 'super punch' cuts as if the opponent was hit with a sword attack, and his 2nd jump attack may still catch you off guard if the first one misses. High caution when facing Nano in 1-on-1 close combat.

Moves
To view the moves, click the spoiler.

Nano - Basic moves
Nano - Special moves
Neno - Basic moves
Neno - Special moves
Legacy moves (old moves, now deleted)

Screenshots & Video

Download
UPDATE 26-11. Changed jump attack & removed disappearing on defence being hit.
Link: https://drive.google.com/file/d/1sSfC33i...sp=sharing

UPDATE 30-12. Very minor changes. Nano's AI is less strong now, but at least he will continue to the next stage in stage mode.
Link: https://drive.google.com/file/d/15F9SrSX...sp=sharing

Credits
I'll keep updating this post with version updates and such.

Enjoy.

PS
Old usernames:
WIP
Reply
Thanks given by: klodasmone , Monolanier , MangaD
#2
Looks great man!

In case you need some graphical updates on the looks to make 'em bit different. You know where to find me ;)


By the way. Nano is bluish and Neno is redish. What about Nino? Thinking
Reply
Thanks given by: Memento
#3
(12-01-2025, 11:49 AM)Monolanier Wrote:  Looks great man!

In case you need some graphical updates on the looks to make 'em bit different. You know where to find me ;)

By the way. Nano is bluish and Neno is redish. What about Nino?  Thinking

Thank you! I think any sprite upgrade from you would be amazing!

Nino was reddish with light grey hair. Neno is just Nino with darker hair. Nano is indeed blue-ish, with a darker aura so to speak.

If you want to turn this into a collaboration, I'm in!
Old usernames:
WIP
Reply
Thanks given by: Monolanier
#4
Great!
It might not be lightning fast but it will be something ;)
Would you like something similar to the current one. Like OG lf2? 2x size then resize or pixel art?
Reply
Thanks given by:
#5
(12-01-2025, 01:07 PM)Monolanier Wrote:  Great!
It might not be lightning fast but it will be something ;)
Would you like something similar to the current one. Like OG lf2? 2x size then resize or pixel art?

I think I prefer it blending in with the OG lf2 characters

Slow progress is absolutely fine by the way. The characters are already playable now with 'old' sprites.
Old usernames:
WIP
Reply
Thanks given by: Monolanier
#6
Great!

I will keep you updated!

p.s. in case you want some specific details included for the character. I am all ears. ;)
Reply
Thanks given by: Memento
#7
Mono is doing a great job so far with the sprites concepts. He may have something to show soon :o

Edit: too much fire! This may turn into an emergency :p
Old usernames:
WIP
Reply
Thanks given by: Monolanier
#8
(12-09-2025, 10:15 PM)Memento Wrote:  Mono is doing a great job so far with the sprites concepts. He may have something to show soon ?

Right now, for a short amount of time, it will be kept in the dark.
With the improvements made by Memento, it will be fire.
Demon
Reply
Thanks given by: Memento
#9
Interesting direction splitting the concept into two disciples instead of a direct Nino remake. The contrast between Neno’s high-risk pressure style at low HP and Nano’s mixed close-combat toolkit comes through clearly in the description. I also like that most of the design focuses on refining existing mechanics rather than adding entirely new sprites. The updates to Nano’s AI and jump attack sound like sensible balance decisions, especially for stage mode progression.
Reply
Thanks given by: Memento




Users browsing this thread: 1 Guest(s)