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Little Fighter AVI Player
#11
Hey guys, here is the 2nd update (EXE is attached to first post).

I need your suggestions on states, the location/size of the AVI, and what-not... so I'd be glad if you guys can help me out with the suggestions on future progress, it would be greatly appreciated :D.

Now I've included three additional states. You guys may want to pay attention to what they are.

1) State 3xxxx: The AVI file will play for an 'xxxx' amount of time :D
The AVI file will loop itself until the time is up.

2) State 100: The AVI file will start/begin at the use of this state.
State 101: The AVI file will stop at the use of this state.
The AVI file will loop until the end state is used.

3) State 110: The AVI file will play exactly one loop, and then quit.

@Silva: The timestop "merge" will be a little more tricky to put in, because the GlobalAlloc coding will have to be copied also :D. Remind me later to point out a slight mis-command I found in your calling of MemAlloc :D. Nevertheless, it will come on the next update (I still have yet to imbue this into my master DLL :D).

Again, Enjoy Yourselves, and Happy Coding! :D


~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
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#12
um....
what about original state 100? (Louis lands after dash attack)
Just never give up
~EdL
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#13
Whoops, changing it right now :D.

Ok, now it will be States: 120 and 121 :D.

Let me know if I'm overwriting any default states... I don't exactly look up LFE's state library everytime, so I might make some errors with these "defined number" states.

The "timestop" incorporation and staets will be finished on Friday (it will make Story Mode Cutscenes run smoother). Look forward to it :D.


~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
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#14
Hello folks! So sorry for the double post, but I would like to announce the (most likely) final update of the AVI Player in LF2.

First, I would like to let everyone know (if they haven't known already) that only the video portion of the AVI will play - not the audio. A simple solution to synchronize both portions are to copy the AVI file and convert one copy into WAV via Soundfile Converter or some other Media Conversion Program, plug it into data, and summon the two parts with a ball simultaneously (special state + sound).

Secondly, the updates :D .

Timestop Integrated States:

State 130: Play one loop. Timestop integrated.

State 140: Start play. File is looped. Timestop integrated.

State 141: Stop play. File is looped. Timestop integrated.

State 4xxxx: Play AVI file for specified amount of time. File is looped. Timestop integrated.


The video window is now resized to "full-screen" (that is, starting from under the health bars) if you guys haven't yet noticed.

If the desperate need arises to play sounds with the video from within the original AVI file itself, then I will look into it further. As it stands now, unless one needs to plug in a 50 min. clip, the WAV file shouldn't be occupying that much HDD space.

The zipped EXE is attached to the bottom of the first post.

Please note again that this version will most likely be the FINAL version.


~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
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#15
So you aren't going to release the source code? If you don't then I'll have to write my own version, and no one will be happy about that :\.

You can't anticipate how people want to use this, and you are giving very limited options. I mean there isn't even support for multiple avi files.

PS: If you don't release the source, don't bother asking me for help again.
[Image: doty7Xn.gif]

10 ʏᴇᴀʀs sɪɴᴄᴇ ɪʀᴄ ɢᴏᴏᴅ.ɪ ᴡᴀʟᴋ ᴛʜʀᴏᴜɢʜ ᴛʜᴇ ᴇᴍᴘᴛʏ sᴛʀᴇᴇᴛs ᴛʀʏɪɴɢ ᴛᴏ ᴛʜɪɴᴋ ᴏғ sᴏᴍᴇᴛʜɪɴɢ ᴇʟsᴇ ʙᴜᴛ ᴍʏ ᴘᴀᴛʜ ᴀʟᴡᴀʏs ʟᴇᴀᴅs ᴛᴏ ᴛʜᴇ ɪʀᴄ. ɪ sᴛᴀʀᴇ ᴀᴛ ᴛʜᴇ sᴄʀᴇᴇɴ ғᴏʀ ʜᴏᴜʀs ᴀɴᴅ ᴛʀʏ ᴛᴏ sᴜᴍᴍᴏɴ ᴛʜᴇ ɢᴏᴏᴅ ɪʀᴄ. ɪ ᴡᴀᴛᴄʜ ᴏᴛʜᴇʀ ɪʀᴄ ᴄʜᴀɴɴᴇʟs ʙᴜᴛ ɪᴛ ɪs ɴᴏ ɢᴏᴏᴅ. ɪ ᴘᴇsᴛᴇʀ ᴢᴏʀᴛ ᴀɴᴅ ᴛʀʏ ᴛᴏ ʀᴇsɪsᴛ ʜɪs sᴇxɪɴᴇss ʙᴜᴛ ɪᴛ ɪs ᴀʟʟ ᴍᴇᴀɴɪɴɢʟᴇss. ᴛʜᴇ ᴇɴᴅ ɪs ɴᴇᴀʀ.ɪ ᴛʜᴇɴ ᴜsᴜᴀʟʟʏ ʀᴇᴀᴅ sᴏᴍᴇ ᴏʟᴅ ɪʀᴄ ʟᴏɢs ᴀɴᴅ ᴄʀʏ ᴍʏsᴇʟғ ᴛᴏ sʟᴇᴇᴘ.


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#16
Alright... no need to get so mad, Silva. I was just planning to release the source.... geez.

The DLL, DLL for EXE, and all the DLL Build Files for the AVI Player is attached to the bottom of the first post via link.

@Silva: Hope you don't mind me adding my name to the credits. :D

_________________________________________________________________________________________

Source Link:

The all lower-case password for downloading and extracting are both: Solomon

>LF2 AVI PLAYER SOURCE DOWNLOAD LINK<

_________________________________________________________________________________________


Enjoy! Happy Coding! :D


~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
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