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[solved] punch causes mp-damage
#1
i would make a char, that inflicts hp-damage AND mp-damage with normal punches.... is this possible? and if yes, how?

i think it´s possible if i catch the enemy and let him go to a frame, where he uses mp... right? can the enemy so loose a special count of mp, for example 50 or 100?

i will make a own mod, so it´s possible for me to edit all other chars...


thanks for answers...
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#2
(10-11-2009, 06:10 PM)Frank White Wrote:  i would make a char, that inflicts hp-damage AND mp-damage with normal punches.... is this possible? and if yes, how?

i think it´s possible if i catch the enemy and let him go to a frame, where he uses mp... right? can the enemy so loose a special count of mp, for example 50 or 100?

i will make a own mod, so it´s possible for me to edit all other chars...


thanks for answers...

I'm sorry but next time use the search opinion ok? I assume you didn't notice it.Its on the top of the forum under the lfe giant logo in the forums.

http://www.lf-empire.de/forum/showthread...6#pid55536

This suit your needs a lot better then my version.
Here:
TheNave Wrote:Neji in NTSD can suck all manas... it's made like, that char has an I/k3 which brings the enemy to frame (f.e.) 300 and on frame 300 every char has wait 0 and a next to frame 301 which has an mp: -500(or -20, whatever you want)
oh ya and the char who drains the mps itselfe does go to a frame without cpoint, so the enemy isn't rly cought all the time, but brough to a certain frame only once on which he looses mana

I will recheck the code ok ?!

Edit : Done its working great.Also ignore the notes about the other inputs.

mp drain using hit_J: 124 in frame 121.


My mp drain version from grabbing:
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#3
oh... sorry... i don´t know realy what i have to input to find the right answer.. english is not my best language...

thank you for the great answer... this helps me very much... thx
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#4
Please, click on solved.
<center>[Image: 38018291.gif]</center>
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#5
i did
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