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ok, title is misleading(sounds like a dc problem) but problem is...
I have a char (in creation) named healbat-recolored bat. then this really irritating problem came up... no one can hit me! now you will probably think: bdy tags... but i copied bat's data and pasted it on healbat's data and it still doesn't work... bat definitely can be hit, only diff between the data is the sprites. sounds like a bug, doesn't it?
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This section is to report bugs on the site, not on the game. Please keep that in mind if you want to ask for help next time.
And as for your problem, would you mind posting the code here?
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This should still be moved to DC or general discussion... THIS forum is ONLY for bug regarding the forum engine (as no one stated above).
I agree on this being a bug, since there are still the correct bdys...
WHEN do you get invulnerable? Just from the start or after ding a certain move?
Are you invulnerable in all modes (Stage, Versus etc)?
Atm the only cause i could think of: You deleted the dummy frame at the end of the data (or at least it isnt shown here). Dunno about, but i remember to have read somewhere, that it can mess things up if you delete the dummy... (just a guess)
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That's plain lol...
"ID 300 : Invulnerable ueberchar"
May Marti intended to make a special version of Julian with that id XD
Version 1.10 out now!
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Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
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03-17-2010, 02:10 PM
(This post was last modified: 03-17-2010, 02:12 PM by YinYin.)
id 300 simply has a different function for bdys
have a look into the criminal.dat - it uses bdys with kind: 1xxx
when hit they go to frame xxx
also they can only be hit by team 1 (blue in stage mode)
unlike that a characters "goto" frames when hit are set by its status (fall/bdefend - frame 110 - state: 7 - cpoint etc)
seems like only the other kind of bdy works on id 300 - if you change them accordingly it could still work
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