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Stage
#11
nice to know, will try this out :p in stage 1-- it was the -, not the 10 :p
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#12
(07-15-2010, 05:54 AM)MH-Razen Wrote:  A word about stage X-10 or X-- (there won`t be a ten, it shows a minus) - first thing is that it looks bad, well, hex might be able to change this, but if you play to stage 2-- and want to go to stage 3, there`re some problems, stuff don`t load sometimes. That`s what I detected while working on KLF2 sometimes...

Another thing to note, if you play through stage 5-10, after you beat it, you will continue on to stage 6-1 (for v1.9 at least) In this way, you actually can have a stage 6.
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#13
(07-15-2010, 04:22 PM)Sinow Rappy Wrote:  Another thing to note, if you play through stage 5-10, after you beat it, you will continue on to stage 6-1 (for v1.9 at least) In this way, you actually can have a stage 6.

woot? what if you die then? I somehow doubt you will be able to select the stage in the menu :p

But I think I hardly remember this, was it detected by Silva? Cause if yes - were there several bugs with templates dropping randomly and stuff and he fixed those in an extra exe?
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#14
I did an indepth study about the stage 6 bug a while back and about substage 10 in general. There was a weird template error, but that was mostly if you have stage 4-10 or 3-10 i think. If i remember correctly, beating stage 5-10 would take you to stage 6-1 without crashing LF2, even without edited exe files.

But yeah, Silva did make some pretty nice exe files to use stage 6, I think they're in the hex section.
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