03-24-2011, 07:12 AM
i don't know if anyone has thought of this and please don't flame me if this has been brought up
since there is a mirror of each sprite, its possible to make a character that faces 1 direction the whole entire time with uhm...twice as much spriting effort right?
you have two worksheets to work with facing both sides...
but besides this idea, there is also the possibility to squeeze more sprites for more moves as long as it works with the data right?
you simple use facing for opointing a ball and viola, you have 2 possible looks for the same sprite number without needing to write 2 image lines.
anyone picking up on this?
since there is a mirror of each sprite, its possible to make a character that faces 1 direction the whole entire time with uhm...twice as much spriting effort right?
you have two worksheets to work with facing both sides...
but besides this idea, there is also the possibility to squeeze more sprites for more moves as long as it works with the data right?
you simple use facing for opointing a ball and viola, you have 2 possible looks for the same sprite number without needing to write 2 image lines.
anyone picking up on this?
~its been a long time coming~