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Stage
#1
Stage doeas not go on and I don´t now why! Mad

Code:
<stage> id: 44 #stage 5-5
<phase> bound: 800
        id: 39 hp: 250 act: 398
        id: 39 hp: 350 act: 398
        id: 39 hp: 450 act: 398
<phase_end>

<phase> bound: 1000
        id: 50 hp: 150
<phase_end>

<phase> bound: 1000
        id: 54 hp: 150 x: -200
<phase_end>

<phase> bound: 1000
        id: 55 hp: 150
<phase_end>

<phase> bound: 1000
        id: 56 hp: 150 x: -200
<phase_end>

<phase> bound: 1000
        id: 57 hp: 150
<phase_end>

<phase> bound: 1000
        id: 58 hp: 150 x: -200
<phase_end>

<phase> bound: 1000
        id: 59 hp: 150
<phase_end>

<phase> bound: 1000
        id: 53 hp: 150 x: -200
<phase_end>
        
<phase> bound: 999
        id: 51 hp: 150
<phase_end>
<stage_end>

<stage> id: 49 #stage 5-6
<phase> bound: 850
        id: 39 hp: 0 ratio: 3 join: 250 x: -200
<phase_end>

<phase> bound: 1000
        id: 52 hp: 2500 <boss>
        id: 39 hp: 100 ratio: 1.5 <soldier>
        id: 30 hp: 50 ratio: 3 x: -400 times: 2
<phase_end>
<stage_end>
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#2
Um, do all your characters have frame number 398 in them? ^_^
Change
Code:
<stage> id: 44 #stage 5-5
<phase> bound: 800
        id: 39 hp: 250 act: 398
        id: 39 hp: 350 act: 398
        id: 39 hp: 450 act: 398
<phase_end>
To something more appropriate. Like act 212.
AKA change it to
Code:
<stage> id: 44 #stage 5-5
<phase> bound: 800
        id: 39 hp: 250 act: 212
        id: 39 hp: 350 act: 212
        id: 39 hp: 450 act: 212
<phase_end>
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#3
Deus Ex Machina Wrote:Um, do all your characters have frame number 398 in them? ^_^

Yes :)

But why should I change it? Its the Transform frame...
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#4
There are seval times the same bound values.

Just use 1000; 1001; 1002; 1003; 1004; ...
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#5
Lauli Wrote:There are seval times the same bound values.

Just use 1000; 1001; 1002; 1003; 1004; ...

hm, not much to add, but you can also make 1000, 1001, 1000 if you want it to keep same size, but well, not so much difference there...
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#6
Okey thanks.
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