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[solved] buffing method
#1
? 
I wondered how can I make an object/character go to a specific frame when being hit by a specific itr.
And does it can work on a teammate also?

example:

Jan shoots a ball at Davis (which is with her on the same team) while grabbing an enemy character, when the shot hits him he goes to a specific frame (which is a combo that hits the grabbed character).


I saw a post about a fire disc, I think it relates to my question but in my case, I want this to work with teammates.

Thanks for all the helpers.
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#2
Welcome to LFE, I'm not sure jan can hurt davis since they're in a team because her ball is ratio 1:1. But I figure a way out, I once had some kind of ball that will hit both allies and enemies(I forgot the state or itr), if the ball makes davis goes to the injured frame, you put the "next" part in davis injured frame and link it to the new frame which he will make the combo. I hope this help.
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#3
Yea it is possible,in both cases (with opponent and with a friend).

To do that just use itr/kind8.
Add itr kind8 (with a unique value) in a lot of character's frames (in frames that you want to make possible this effect).
While in the other side,opoint a t0 object in hitting frames of the ball (the same with fire disc).Then this t0 object has an special bdy,which interact with itr/kind8 of your character.Use next: 1000 in the frame in which interact,so this t0 object can be disappeared.

To learn more about itr/kind 8 and special bdy,read >>this thread<< (but dont post there as it is an old thread).
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#4
(09-24-2011, 01:39 PM)Hero destroyer Wrote:  Welcome to LFE, I'm not sure jan can hurt davis since they're in a team because her ball is ratio 1:1. But I figure a way out, I once had some kind of ball that will hit both allies and enemies(I forgot the state or itr), if the ball makes davis goes to the injured frame, you put the "next" part in davis injured frame and link it to the new frame which he will make the combo. I hope this help.

But this means that Davis will go to those frames every time he will be injured, I don't want that..

empirefantasy - thanks! it works perfectly
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#5
As far as I know, when you create a ball while in state 18, it can also hurt teammates and yourself. That ball should have a special itr (that hits Davis' special bdy while in catching frames), which should bring Davis into the frame when the combo starts. (Itr kind 3)

Check it up on LFE http://www.lf-empire.de/en/lf2-empire/da...on?start=3

There may be other ways, this is just the one I could recall first.

EDIT: Or what he said ^ that's actually a better solution
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