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object that fades after the summoner dead
#1
umm, hi all

may i ask again?
in lf2, can a char summon an object that will always appear (didn't disappear or broke), but if the summoner dead, the object is fades?
Shin Hanazumi
The Second Flower of Hanazumi Kazoku
Junior Data Changer
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#2
i know how to make a weapon that doesnt broke i think you can do a lot hp to the weapon
but make him fade when the summoner dies i dont know how to do this
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#3
you can use the move after death technique.
If the character dies, it will activate a frame with an itr/state: 3005 which will destroy the object if I remember correctly.
You have to use some unusal bdys for the object and itrs for the state: 3005 frame. some that dont interrupt the battlefield, for example a wide area under the ground. [x: -1000 y: 1000 w: 2000 h: 1000 or something like that]

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#4
dome is right but could u give us some information about what kind of object ur gonna use?
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#5
(12-23-2011, 06:27 PM)xmfcx Wrote:  dome is right but could u give us some information about what kind of object ur gonna use?

Doesn't really matter :p

When the char summons an object that runs on state 18, it can crush any t0,t1,t2,t3-objects. If one avoids state 18, it'll just work on t1/t2 (as in: weapons)-objects, of course.

One just can't put the itr into the lying-frames directly because that would hit the weapon-thingy every time the char goes down.

Edit: @v: alright, point taken :)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

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#6
Think of there are two player playing the same char on a match.

What will happen? Chaos

If one of them is dead; others' object will be gone too.

@BluePhoenix: I just wanted to know what is his real point. Because, if i know what he is trying to do, i can help him better.
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