02-13-2012, 12:48 AM
Basically, my character walks past an opponent then stops later sheathing his sword and the enemy suffers the damage. I don't want an itrkind3 used were the opponent gets held up, I want the enemy to be able to move around until the character actually sheaths his sword then he receives damage.
I've got some ideas, but I don't want to test them out because my lap top seems to be going extremely slow this week - really should get it checked out lol.
Any ideas? Also here's the video showing the actually attack if it was unclear:
http://www.youtube.com/watch?v=aQ5YxpfLD...re=related
I've got some ideas, but I don't want to test them out because my lap top seems to be going extremely slow this week - really should get it checked out lol.
Any ideas? Also here's the video showing the actually attack if it was unclear:
http://www.youtube.com/watch?v=aQ5YxpfLD...re=related

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