Finally!, trying now...
I will add my comments after some minutes...
Ok i just tried it and here are my points.
Making this weapon pickable is not really a good idea.It would be better if u made it be activated by hitting it or making wat we pick a phone or something which will call that UFO from the sky. For its game play. The blood effect isn't really good.. It would've been better if u used state 3000 on the laser so it explodes when it hits the ground. And u should make it more straight and deals less damage. And before it explodes, it would be great if u made it chase the opponent be4 exploding so that it explodes on him. The lase really doesn't seam to move on its direction at all. Finally, its not really good how it stays directly over the player and moves exactly with him. It would be better if it chases the owner rather than sticking above him. Other than this, the idea is really awesome and the weapon is good too. just pay more effort in the datachanging. Good job though man!
I will add my comments after some minutes...
Ok i just tried it and here are my points.
Making this weapon pickable is not really a good idea.It would be better if u made it be activated by hitting it or making wat we pick a phone or something which will call that UFO from the sky. For its game play. The blood effect isn't really good.. It would've been better if u used state 3000 on the laser so it explodes when it hits the ground. And u should make it more straight and deals less damage. And before it explodes, it would be great if u made it chase the opponent be4 exploding so that it explodes on him. The lase really doesn't seam to move on its direction at all. Finally, its not really good how it stays directly over the player and moves exactly with him. It would be better if it chases the owner rather than sticking above him. Other than this, the idea is really awesome and the weapon is good too. just pay more effort in the datachanging. Good job though man!
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon
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