so now im writing a ddraw AI for aiden...
everything was going smoothly until i have to do the D^J move, so...
1. how to make the character detect if a ball is coming towards him?
2. how to make him NOT press A,J or D during certain frames when he is not close enough to the enemy?
3. how to make the AI choose where to move along the z-axis while in those certain frames? i want him to move away from the enemy(along z) while making sure he wouldnt get stuck to the z-boundary of the map
EDIT: seriously...no replies after such a long time? is it that these 3 cant be solved or is someone still experimenting? if this really cant be solved, i will have to edit a bit of the data for the AI to work....
EDIT2: finally, someone replied
everything was going smoothly until i have to do the D^J move, so...
1. how to make the character detect if a ball is coming towards him?
2. how to make him NOT press A,J or D during certain frames when he is not close enough to the enemy?
3. how to make the AI choose where to move along the z-axis while in those certain frames? i want him to move away from the enemy(along z) while making sure he wouldnt get stuck to the z-boundary of the map
EDIT: seriously...no replies after such a long time? is it that these 3 cant be solved or is someone still experimenting? if this really cant be solved, i will have to edit a bit of the data for the AI to work....
EDIT2: finally, someone replied
back from the dead.....kinda