06-28-2014, 05:06 PM
Some people are having the error "could create art surface" in my mod .. the vast majority can play normally, but a small group still has this error. what can be?
I'm worried because it not happens to everyone
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Art surface problem
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06-28-2014, 05:06 PM
Some people are having the error "could create art surface" in my mod .. the vast majority can play normally, but a small group still has this error. what can be? I'm worried because it not happens to everyone
06-28-2014, 05:32 PM
Does your mod have any larger bitmaps? I happened to run into this issue as well and could pinpoint it to very large sprites/sheets.
If that's the case, try to split them up somehow.
Silverthorn / Blue Phoenix
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06-28-2014, 07:23 PM
06-28-2014, 07:34 PM
You did a similar thread regarding this issue a couple of days (or weeks) ago:
http://www.lf-empire.de/forum/showthread.php?tid=9276 Didn't the A-Grid Clipper help? ![]() A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout
There are many tables, wondering if they would just split ... would be very laborious reprogram all
Seizing the opportunity, some people are having problems with the sound buffer, how to fix this?
Well, it wouldn't really split, but it would resize all the squares to exactly fit the largest sprite in that table. I had that same problem in the past, but using the A-Grid clipper fixed my problem. It didn't only fix it, but I was able to freely add 4 new 7moved characters with 7 new tables each (I am pretty sure I could still have way more). You will also notice that the loading time of the game will be much less.
You won't have to touch the .dat files either, all the coordinates will be adjusted according to the new clipped tables by the program. No idea what you mean by the "sound buffer problem" :\. Edit: Yes, including the areas of effect. ![]() A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout Thanks given by: TheRoot
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