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Yea yea, I thought so, because I assume you use something like a special bdy: and a corresponding itr: (If not, oh well. )
But add that reaction, maybe it would give some interesting results.
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05-30-2013, 04:55 PM
(This post was last modified: 05-30-2013, 04:56 PM by YinYin .)
You already know Davis' new features.
But here is a little video of two slightly different AIs for him in sub stage 1-2:
VIDEO
The winning one will stay for the retro Davis in stage mode.
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damn this is soo awesome man.. when will this version be out to play?
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Once stage 1 is stable I will release that.
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Deep's D>A needs more transition frames. ;D
No, actually I'm kinda curios how you managed to do that Deeps slash doesn't turn into an ice ball. Isn't that kinda ID-dependent, or something?
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Exactly - it's pretty simple.
Much harder if you want to create a new blast vulnerable to ice.
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Please tell me how to download a-lf2
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soooo, is the project dead? seems like a good mod!(and sorry for gravedigging)
make sure to check
my sprites !
I guarantee your eyes won't hurt! At least, they won't hurt too much
!
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