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[solved] Exploding Firen Ball
#1
I want to make a firen ball which explodes (see the title ;))

I copied the opoint from the explosion of firen (firen_flame.dat)

Code:
<frame> 31 rebounding
   pic: 9  state: 3003  wait: 1  next: 32  dvx: 0  dvy: 0  centerx: 40  centery: 42  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 48  y: 81  action: 109  dvx: 0  dvy: 0  oid: 211  facing: 1
   opoint_end:
<frame_end>
---> It doesn't explodes v___v

I have this problem again since i made my old character "Syrus"
I know its a "noobish" Question but I hope that you can help me :D
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#2
Use the opoint in the rest of the special frames:
"hit" and "hitting"
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#3
Thx, Didn't think that its such easy ...

---> [Solved]
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